Technical Game Designer Intern F/M (6 MONTHS)

2 Months ago • Upto 1 Years • Game Design • Undisclosed

About the job

Job Description

This internship offers a chance to work with leading game technology and create new games at a collaborative studio. You'll implement game mechanics, use rapid prototyping, and work with designers, programmers, and artists. Strong communication, logic, and mathematical skills are essential.
Must have:
  • Game Development
  • Logical Skills
  • Math Skills
  • English Communication
Good to have:
  • Unreal Engine
  • Combat Design
  • AI Behavior
  • Rapid Prototyping
Perks:
  • Remote Friendly
  • Meal Vouchers

Description

This is a fantastic opportunity to join one of the most exciting game studios, using leading technology to create new genre-defining games, within our collaborative Adventure-Action-RPG team.

WHAT IS THE JOB ABOUT?

As an intern Technical Game Designer, you will evolve in a human-size team that will help you gain knowledge and experience in game development. You will interact with designers, programmers and artists to create the best features and implement them to the highest standards using our own systems within Unreal Engine 5.

Requirements

THAT IS GREAT BUT WHAT DOES IT MEAN FOR THE DAY TO DAY?

  • Implement and tune game mechanics with a special emphasis on 3Cs, combat and dialogs
  • Implement storytelling game mechanics
  • Use rapid prototyping to test game design ideas
  • Work with the Combat Game Designer on designing and implementing the logical structure of the AI Behavior trees
  • Partner with Tech and Art to improve our tools and ship the best features

WHAT ARE WE LOOKING FOR?

  • Eager for gaining in-depth knowledge of game development
  • Logical and mathematical capabilities (personal or educational)
  • Comfortable communicating (spoken + written) in English

WHAT DO YOU NEED TO SUCCEED?

  • Good communication skills
  • True passion for crafting games
  • Growth Mindset
  • Be a true team player, able to build relationships and establish trust, respect, and confidence.
  • Understanding that iteration makes quality
  • Ability to be available, patient, benevolent and inclusive
  • Extra: Experience with Unreal Engine

ABOUT NEW TALES

NEW TALES is a new independent game publisher and developer, based in LYON, France, the studio is called EMETERIA. Formed by passionate gamers, the company is a one-stop-shop publishing solution, working with developers as one united team and dedicated to maximizing success. NEW TALES is also building its internal production capabilities to develop its own games & IPs.

NEW TALES is committed to diversity and equal opportunities.

Our website: https://www.newtales.com/

Office place: Lyon (near the "La part dieu" train station), France

Benefits

ADDITIONAL INFORMATION:

  • Internship (6 months preferred)
  • 1 paid leave per month fully worked (in case of 6 months internship only)
  • Meal vouchers, 50% refund on transportation card (in case of 6 months internship only)
  • Remote-friendly environment (hybrid, not full remote)
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About The Company

At New Tales, Content is King & Publishing is Queen!

Everything starts with great content. We work with like-minded game studios wanting an ambitious, values-driven publisher, with whom we can build a fair partnership. We are also developing our own game IPs. But most of all, we are gamers.

With the growing number of releases, great publishing is increasingly important. We deliver state of the art publishing services with a fresh twist & global scope, allowing developers to focus on their game knowing that its DNA is always at the heart of our strategies & actions.

Shaped by our international background & digital expertise, we unlock what makes each game that unique experience, deploying community marketing activities & earning players’ respect every day.

We are looking forward to unleashing new gaming gems. 

Join us on this journey!

Lyon, Auvergne-Rhône-Alpes, France (Hybrid)

France (Hybrid)

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