Game Designer

1 Month ago • 2 Years +
Sign up and Unlock PRO benefits for FREE!

About the job

SummaryBy Outscal

Design engaging hyper-casual mobile games with 2+ years of experience. Must have strong understanding of game mechanics, player behavior, and GDD creation.

About the job


Qualifications


• Minimum of 2 years of experience designing hyper-casual or hybrid-casual mobile games.

Proven portfolio of successful mobile game projects, showcasing your design thinking and creativity.

• Strong understanding of game mechanics, engagement loops, and player behavior in mobile games.

• Experience creating and maintaining Game Design Documents (GDD) with clear communication of gameplay mechanics and features.

• Ability to design simple, accessible, and highly engaging game mechanics that align with hyper-casual or hybrid-casual genres.

Strong creative vision, with an ability to iterate based on feedback from testing, stakeholders, and data analytics.

• Excellent communication and collaboration skills; able to work effectively with cross-disciplinary teams.

No technical skills required, but a good understanding of how design is implemented within a development team.

• Passionate about mobile gaming, with a keen awareness of market trends and new opportunities within the hyper-casual and hybrid-casual space.


Responsibilities


Conceptualize and design innovative and engaging hyper-casual and hybrid-casual mobile games that appeal to a broad audience.

Create clear and detailed Game Design Documents (GDD) outlining mechanics, features, and game flow for the development team.

• Collaborate with product managers, artists, and developers to ensure smooth communication and execution of game concepts.

Analyze and incorporate market trends to develop new ideas and refine existing ones to maximize user engagement and retention.

Provide feedback on the gameplay experience, balancing, and pacing to ensure a fun and cohesive user experience.

• Regularly review and iterate on game designs based on player feedback, data insights, and testing results.

• Ensure the delivery of high-quality prototypes and playable versions of games by maintaining a structured and organized approach.

• Communicate and collaborate with cross-functional teams to ensure game ideas are executed effectively.

Present and defend design decisions to stakeholders, maintaining a player-centric design approach.

Similar Jobs

Metacore - Game Designer, Merge Mansion

Uusimaa, Finland (Hybrid)

Electronic Arts - Game Designer - Messaging Programmer (Temporary)

Florida, United States (On-Site)

Zynga - Lead Game Designer

Karnataka, India (On-Site)

Ubisoft - Lead Game Designer

Sofia City Province, Bulgaria (Hybrid)

XFlow - Senior Balance Game Designer

Worldwide (Remote)

Zynga - Senior Level Game Designer

California, United States (On-Site)

Similar Skill Jobs

CatFace - Showrunner

Texas, United States (On-Site)

CatFace - Assistant Director of Production

Texas, United States (On-Site)

Fortis Games - Trust & Safety Specialist

United Kingdom (Remote)

Fortis Games - Trust & Safety Specialist

Hungary (Remote)

Fortis Games - Trust & Safety Specialist

Romania (Remote)

Moon Active - 2D Character Artist

Worldwide (Remote)

Electronic Arts - Product Management Intern, Live & VIP

Texas, United States (On-Site)

Electronic Arts - Quality Designer

British Columbia, Canada (On-Site)

Jobs in United States

Unity - Sr. Growth Partnerships Manager

United States (Remote)

Polygon Labs - Technical Program Manager

United States (Remote)

Unity - Executive Assistant

United States (Remote)

OTK media - Campaign Manager

United States (Remote)

Stoic - Software Test Engineer

United States (Remote)

Polygon Labs - Recruiter

United States (Remote)

Social Discovery Group - Head of Brand

United States (Remote)

OKX - Product Compliance Manager

United States (Remote)

Game Design Jobs

Electronic Arts - Content Designer (Temporary)

Florida, United States (On-Site)

Electronic Arts - Content Designer - Players (Temporary)

Florida, United States (On-Site)

Blind Squirrel Games - Senior Technical Designer

California, United States (Hybrid)

Crystal Dynamics - Combat Layout Specialist

Worldwide (Remote)

Blizzard Entertainment - Senior Combat AI Designer

Catalonia, Spain (On-Site)

Just Play GmbH - Reward Economy Lead (all genders)

Berlin, Germany (Hybrid)

Ubisoft - Technical Designer

Shanghai, China (On-Site)

Metacore - Game Designer, Merge Mansion

Uusimaa, Finland (Hybrid)

1047 Games - Senior Level Designer

Worldwide (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug