Tools Software Engineer

2 Months ago • 4 Years + • Full Stack Development

Job Summary

Job Description

As a Tools Software Engineer at Maxis (an EA studio), you'll collaborate with content developers to build and maintain internal tools that enhance creativity and productivity. Responsibilities include gathering requirements, developing solutions in C# and C++, providing technical support, performing root cause analysis, and improving workflows. You'll focus on increasing efficiency through automation and process improvements. The ideal candidate possesses a passion for developer tools, experience with video game content pipelines, and proven skills in C# and C++.
Must have:
  • Improve development capacity through tooling and automation
  • Build, maintain, and support internal tools
  • Gather requirements and collaborate on solutions
  • Implement new features in workflow tools (C# and C++)
  • Provide customer support and troubleshoot issues
  • Perform root cause analysis and improve pipelines
Good to have:
  • CS degree
  • WPF experience or similar GUI frameworks
  • Python experience
  • Database experience
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Paid top-up to EI/QPIP benefits
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus (potential)
  • Equity (potential)

Job Details

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

As a Tools Engineer you will work closely with content developers across the team to develop and support Tools to enhance their creativity and productivity.  You will be reporting to the Tools Lead Engineer.

Responsibilities

  • Focus on improving our development capacity and operating efficiency through tooling, process and automation
  • Build, maintain, and support internal tools designed to empower content creators
  • You will work closely with all disciplines to gather requirements, collaborate on solutions and execute
  • Implement new features and improve existing ones in workflow tools using C# and C++
  • Provide customer support troubleshooting issues the local game team encounters as well as with the tools themselves in a patient and understanding manner
  • Ability to perform root cause analysis and improve pipeline / workflow improvements to increase productivity and ease workloads
  • Able to work independently
  • Update and create clear and concise documentation to support pipeline / workflow processes

Qualifications

  • Passion for making tools for developers through a customer oriented mindset
  • Experience with video game content pipelines on shipped games
  • Proven programming experience and skill in C# and C++
  • Minimum 4 years professional experience as an engineer on a game/tools team
  • Demonstrated knowledge of good software engineering practices

Nice to Have

  • CS degree
  • Windows Presentation Foundation (WPF) experience or similar GUI frameworks
  • Python experience
  • Database experience

Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $96,400 - $133,900 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Similar Jobs

Larian Studios - Tools Director

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Omnissa - Staff Engineer (C++ Windows)

Omnissa

Chennai, Tamil Nadu, India (On-Site)
3 Months ago
GoTo Group - Senior Data Scientist - Computer Vision - KYC

GoTo Group

Singapore (On-Site)
3 Months ago
Google - Software Engineer, Google Pixel Camera

Google

(On-Site)
2 Months ago
Google - Camera Software Engineer, Machine Learning

Google

New Taipei, New Taipei City, Taiwan (On-Site)
1 Month ago
NOVOMATIC - C++ Software Developer

NOVOMATIC

Lesser Poland Voivodeship, Poland (Hybrid)
1 Day ago
Microsoft - Software Engineer II

Microsoft

Prague, Prague, Czechia (On-Site)
1 Week ago
CloudHire - Full Stack Developer - Angular & Node

CloudHire

Hyderabad, Telangana, India (Remote)
3 Months ago
Meta - Software Engineering Manager, Product Infrastructure

Meta

Seattle, Washington, United States (Remote)
2 Months ago
ICE - Senior UI Developer

ICE

Hyderabad, Telangana, India (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CD PROJEKT RED - Engineer, Locomotion & Animation

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Illuvium - Senior Gameplay Engineer (C++ / Unreal Engine)

Illuvium

Copenhagen, Denmark (Remote)
2 Months ago
Iksha Labs - Senior C++ Engineer

Iksha Labs

Gurugram, Haryana, India (On-Site)
4 Months ago
Cloud Imperium Games - Gameplay Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
2 Months ago
Luxoft - Senior AAOS HAL/Driver Developer

Luxoft

Belgrade, Serbia (On-Site)
2 Months ago
ByteDance - Senior Research Engineer, 3D vision

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
Riot Games - Senior Technical Artist - Singapore Efficiency Team

Riot Games

Singapore (On-Site)
6 Days ago
Mojang Studios - Senior C++ Engineer

Mojang Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Meta - Data Engineer, Product Analytics

Meta

Burlingame, California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Fortis Games - Senior Product Marketing Manager

Fortis Games

Canada (On-Site)
4 Weeks ago
Voldex - Game Producer

Voldex

Canada (Remote)
4 Weeks ago
Digital Extremes - Intermediate Environment Artist

Digital Extremes

Ontario, Canada (Remote)
3 Weeks ago
Blazesoft - Google Ads Manager

Blazesoft

Vaughan, Ontario, Canada (On-Site)
4 Months ago
Microsoft - Senior Site Reliability Engineer

Microsoft

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Super - Instructional & Enablement Analyst

Super

Canada (Remote)
4 Weeks ago
Evolution - Academy Manager

Evolution

New Westminster, British Columbia, Canada (On-Site)
4 Months ago
Activision - Technical Producer

Activision

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Jam City - Senior Game Designer

Jam City

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Ubisoft - Team Lead (Tools/DevOps)

Ubisoft

Saguenay, Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Full Stack Development Jobs

IntergalacticGaming - Front-end Developer

IntergalacticGaming

Manchester, England, United Kingdom (On-Site)
6 Months ago
Animoca Brands - Senior Full Stack Web3 Engineer - Open Campus

Animoca Brands

Hong Kong (On-Site)
4 Months ago
Emmes - Senior Software Development Engineer - Fullstack (React/Node)

Emmes

Bengaluru, Karnataka, India (Hybrid)
3 Months ago
Nagarro - Engineer, InfraOps

Nagarro

India (Remote)
3 Months ago
Bazaar Voice - Staff Software Engineer - Full Stack, R6542

Bazaar Voice

Bengaluru, Karnataka, India (Hybrid)
3 Months ago
Nagarro - Associate Principal Engineer, Frontend React

Nagarro

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Scopely - Senior Full Stack Engineer (Platform)

Scopely

Barcelona, Catalonia, Spain (Hybrid)
1 Day ago
Google - Software Engineer, PhD, Early Career, Campus, 2025 Start

Google

Atlanta, Georgia, United States (On-Site)
2 Months ago
PlayStation Global - Manager, Software Engineering - Identity Platform

PlayStation Global

Carlsbad, California, United States (On-Site)
4 Weeks ago
Social Discovery Group - Senior .NET Developer (Video Services)

Social Discovery Group

Poland (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

Vancouver, British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Redwood City, California, United States (Hybrid)

Edmonton, Alberta, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Maxis Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug