About the job
SummaryBy Outscal
Prototype and build next generation AR/VR/Web products in Unity3D/C#. Work closely with the design and product team to concept and iterate on product ideas. Build with the latest mixed reality hardware (Quest, HoloLens, SteamVR, Vive, ...). 3+ years of experience with C/C++/C#/Objective C or Java required.
Your Duties
- Prototype and build next generation AR/VR/Web products in Unity3D/C#
- Work closely with the design and product team to concept and iterate on product ideas
- Build with the latest mixed reality hardware (Quest, HoloLens, SteamVR, Vive, ...)
Requirements
- 3D graphics programming experience with Unity, OpenGL, DirectX or similar
- Bachelor’s degree in Computer Science, Engineering, Mathematics or equivalent experience
- 3+ years of experience with C/C++/C#/Objective C or Java
- Amazing attention to detail, self-motivated and collaborative
- Passion for creating new, innovative, and ground-breaking user experiences
- Knack for writing clean, readable, and easily maintainable code
Bonus Requirements (You will do well if you cover some or all of these)
- Deep knowledge of Unity3D and C#
- Experience with React, and/or React Native, and/or web development
- Augmented or Virtual Reality development experience
- Experience with Kinect, Leap Motion, Gesture recognition
- Simulated physics: cloth, springs, gravity flocking, particle systems experience
- Understanding of computer vision algorithms, spatial mapping, shaders
- Strong generalist/hacker spirit who tinkers with various emerging technologies
Benefits
Please send resumes and links to past work. Positions are full-time, based in New York City or San Francisco and include a competitive salary, benefits and an equity stake in the company.