Middle Unity Developer (remote)

6 Months ago • 2 Years + • Undisclosed

About the job

Job Description

Middle Unity Developer with 2+ years experience. Strong C# and .NET knowledge, game development expertise, and optimization skills are essential.
Must have:
  • C# and .NET
  • Game Development
  • Unity Engine
  • Code Optimization
Good to have:
  • SOLID Principles
  • OOP Experience
  • Design Patterns
  • Profiler Expertise
Perks:
  • Remote Work
  • English Lessons

Company Description

Arrible develops games from the scratch, including in-house game design, architecture and art. Each team member has the opportunity to participate in the creative process! Company's portfolio includes dozens of successfully completed projects from mobile hypercasuals to PC games with custom physics. Arrible Team creates games remotely!

 

Job Description

🎮RESPONSIBILITIES:

  • New projects development from scratch;
  • Support for existing products;
  • Implementation of game mechanics;
  • Error correction;
  • Code review;
  • Participation in planning, checking estimates for tasks;
  • Mentoring the development team (we have 90% of the middle team);
  • Designing Architecture for new projects.

Qualifications

🎮REQUIREMENTS:

  • 2+ years of experience;
  • Strong knowledge of C# and understanding of .NET work;
  • Understanding of the internal processes of the engine and the skills of their optimization (compilation, scripting, GC, rendering, etc.);
  • Knowledge of processes developing computer games;
  • Ability to create effective and maintainable software code;
  • Visual Studio, Android studio, XCode;
  • Profiling and optimization in projects for mobile platforms;
  • Understanding of the principles of SOLID and OOP;
  • Experience in building application architecture, understanding the principles of working with design patterns;
  • Experience with Profiler and the ability to optimize application performance;
  • Ability to work with GIT / SourceTree;
  • Conversational English;
  • Knowledge of task control systems (Redmine, Jira and others).

Additional Information

🎮YOU’LL GET: 

💡 Competitive financial rewards;

💡 We work exclusively remotely;

💡 English lessons;

💡 Once a quarter â€” corporate events in Kiev or Odessa;

💡 Another bonus â€” we do not have time tracking and other micromanagement typical of galleys. All on trust;

💡 Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;

💡 Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;

💡 Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))

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About The Company

Arrible, a Ukrainian game development studio, we are dedicated to making gaming dreams a reality. Our experienced team of skilled game developers, artists and testers take immense pride in the quality of their work, delivering award-winning game development for top publishers. 


Our portfolio includes AA (Bold Point), AAA Crypto Games (Illuvium), and the best Ukrainian VR game of the year.


Based in Barcelona and Ukraine, we offer services across three key areas:


Game development:

- Full-cycle game development

- Game prototyping

- Game porting

- QA game testing

- Mobile game development (iOS and Android apps)

- PC game development

- Online, VR and AI expertise

- Back-end and DevOps support


Animation production:

- 2D / 3D animation

- Game VFX

- Spine animations


Game art services:

- Concept art

- Game illustration

- 3D art and modeling

- NFT design services

- Video game level design


We work across game genres, from MMORPG to casual gaming, and use the top technologies, including:

- Unity, C#

- Unreal Engine, C++

- Mobile (Android, iOS)

- Vuforia, ARKit, ARCore

- Roblox

- Lua

- Sandbox

Odesa, Odesa Oblast, Ukraine (Remote)

Kyiv, Kyiv City, Ukraine (Remote)

Odesa Oblast, Ukraine (Remote)

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