Position: Software Engineer - Tools
Hiring Range: $109,200 to $125,000/year for a 40 hour work week
Project Contract: To Be Confirmed
Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
Candidates are required to be based in British Columbia and eligible to work in Canada.
ABOUT IMAGE ENGINE
Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.
We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.
At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.
POSITION PURPOSE
Your position as a Software Engineer is vital to Image Engine. Your intuition and experience in fast paced production environments empowers you to build tools and interfaces that serve creatively driven artist workflows across a variety of VFX departments.
Reporting to the Software Engineering Supervisor, you will design and develop artist facing tools for data visualization, manipulation, publishing, and rendering of hugely complex 3D and 2D scenes. Common tasks will span DCC application development, asset management, and UI/UX design. You may also be asked to dive deep into particular fields, teaming with subject area Engineers or TDs.
Projects may include designing interfaces that improve efficiency in specific departments, integrating new technologies into the pipeline, or optimizing and simplifying complex networks of distributed batch processes.
Your passion, talent, and ideas will help us bring VFX at Image Engine to the next level of efficiency and performance.
DUTIES & RESPONSIBILITIES
EDUCATION AND EXPERIENCE
SKILLS AND ABILITIES
Technical skills
Core skills