Animator

1 Month ago • All levels • Animation

About the job

Job Description

Valve is looking for highly experienced Animators to join their world-class team and create compelling entertainment experiences for players worldwide. You will collaborate with writers, software engineers, and designers to conceptualize ideas and produce a wide range of animated content, including dynamic interactive performances and large-scale cinematic moments. You will be involved in prototyping gameplay experiences, improving proprietary tools, and ensuring exceptional animation quality. This role involves collaborating with other employees to solve complex problems and contribute creative solutions throughout production.
Must have:
  • Strong collaboration skills
  • Exceptional 3D animation skills
  • Deep understanding of Maya
  • Experience with motion capture and animation state machines
  • Knowledge of rigging, scripting, modeling, texturing, lighting, and video editing
  • Professional experience shipping world-class products in software, television, or film industry
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

At Valve we look beyond hiring for a set position, but instead, we seek exceptional people with broad skill sets who also exhibit deep expertise in their chosen craft. The animators at Valve are a world-class group of artists working with writers, software engineers, and designers who are continually creating and releasing compelling entertainment experiences to players around the world.

Animators determine work priorities in collaboration with their peers, contributing creative solutions throughout production in a variety of ways. From conceptualizing ideas to producing an extensive range of animated content including dynamic interactive performances and large-scale cinematic moments, whose work is crucial in helping shape ideas. Within each team, they are part of prototyping gameplay experiences with designers and programmers for a diverse array of characters, creatures, and in-game encounters. They also work closely with software engineers to improve our proprietary tools, maximize efficiency of our workflow, and to ensure the animation that we create is exceptional.

At Valve our animators are highly experienced and can demonstrate a number of skills, most importantly:

They collaborate with other employees and solve hard problems that make products better.

Each of them has examples - that they can share - showing that they have done something particularly exciting that makes their work special.

    What work or experiences can YOU share that are novel and inspiring?

Our animators’ work often utilizes:

  • Product-level thinking that informs intentional, meaningful decisions from concept to completion.

  • An outstanding ability to portray believable physical movement, strong acting, storytelling and performance of 3D computer-generated characters.

  • A detailed understanding of Maya; experience working with motion capture and building animation state machines.
  • Knowledge of rigging, scripting, modeling, texturing, lighting, and video editing.

  • Prior professional experiences shipping world-class products in the software, television or film industry.

Interested? Send us your reel, resume, and examples of interesting problems you’ve solved. Sorry, we do not accept student reels.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Where imagination meets innovation, delivering limitless gaming experiences.

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Bellevue, Washington, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Valve corporation

Similar Jobs

Viga Entertainment Technology - Rigging artist

Viga Entertainment Technology, India (On-Site)

Techland - Senior Gameplay Animator

Techland, Poland (On-Site)

FlyingCaps Technologies   - 2D game artist

FlyingCaps Technologies , India (On-Site)

HFG Entertainment   - 3D Artist

HFG Entertainment , India (On-Site)

House of How - Senior 3D Artist - Sweden

House of How, Sweden (On-Site)

Skybound Entertainment - Technical Artist (Games)

Skybound Entertainment, United States (On-Site)

Rockstar Games - Senior Technical Artist: Animation

Rockstar Games, United Kingdom (On-Site)

Flying Bark Productions - Senior Animation TD

Flying Bark Productions, Australia (Hybrid)

Global Step - Senior 3D Animator

Global Step, (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Fool's Theory - Environment Artist (Regular/Senior)

Fool's Theory, Poland (Hybrid)

BOT VFX - Lead Lighting Artist

BOT VFX, India (On-Site)

Karanji Infotech  - Hiring Video editor - Mangalore location

Karanji Infotech , India (On-Site)

Guerrilla - LEAD CHARACTER ANIMATOR

Guerrilla, Netherlands (On-Site)

Rockstar Games - Senior Technical Artist: Facial Rigging

Rockstar Games, Canada (On-Site)

Fool's Theory - Level Designer

Fool's Theory, Poland (Remote)

Framestore - FREELANCE: CG - NEW YORK

Framestore, United States (On-Site)

1047 Games - Lead Technical Artist

1047 Games, (Remote)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Nahc io - UI Technical Artist (GAME)

Nahc io, Hong Kong (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Bellevue, Washington, United States

Meta - Software Engineer, Machine Learning

Meta, United States (On-Site)

Xsolla - VP of Product Marketing

Xsolla, United States (Hybrid)

Patreon - Senior Product Designer

Patreon, United States (Hybrid)

CAE - Group Leader IT Civil

CAE, United States (On-Site)

Rackspace Technology - Practice Head - Cloud Application Services

Rackspace Technology, United States (Remote)

Razer - RazerStore Sales Associate (PT, KOP)

Razer, United States (On-Site)

The Walt Disney Company - Sr Software Engineer - Scala

The Walt Disney Company, United States (On-Site)

Daybreak Game Company LLC - Network Engineer

Daybreak Game Company LLC, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Techland - Animation Director

Techland, Poland (On_site)

SKYDANCE - CFX Senior Artist

SKYDANCE, Spain (Hybrid)

Lakshya Digital - Gameplay Animator

Lakshya Digital, Canada (Remote)

Xentrix Studios - Animation – Senior Artist

Xentrix Studios, India (On-Site)

Zynga - Animator

Zynga, India (On-Site)

Activision - Lead Animation Engineer

Activision, Poland (On-Site)

Scopely - Animator

Scopely, India (Hybrid)

Track vfx - Vancouver | Rotoanim Artist | Senior

Track vfx, Canada (On-Site)

Get notifed when new similar jobs are uploaded