Art Implementer

2 Months ago • 2 Years + • 3D Art

Job Summary

Job Description

The Art Implementer at Sperasoft is responsible for implementing artwork from environment and prop artists, creating LODs and collisions for game-ready assets, setting up placeholder assets with correct naming conventions, and implementing prototypes and final assets into the game. They will also contribute to a team-oriented environment, address and fix asset errors, and optimize polygon counts. The role requires 2+ years of experience as an Environment/3D Props Artist with solid modeling skills in Blender and Maya, understanding of modular workflows, proficiency in game industry tools, and experience with LODs and collision models. The position offers opportunities for professional development, medical care, flexible working hours, and a supportive work environment.
Must have:
  • 2+ years experience as Environment/3D Props Artist
  • Solid modeling skills (Blender, Maya)
  • Modular environment workflow understanding
  • LOD creation and collision model setup
  • Asset optimization and error fixing
  • Good communication and teamwork
Good to have:
  • Unreal Engine 5 experience
  • QA mindset and problem-solving skills
Perks:
  • Learning & Development opportunities
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks, fruits, tea, coffee
  • Friendly team environment
  • Care bonus (health, education, safety)
  • MyCafeteria (Multisport etc.)
  • Corporate parties and team buildings

Job Details

Description

Responsibilities:

  • Implement artwork from environment and prop artist
  • Create LOD’s and collisions for game ready assets
  • Set up placeholder assets with the correct naming and file structure for the asset, blueprints, and materials
  • Implement prototypes and final assets into the game.
  • Contribute to the team-oriented environment
  • Address and re-implement assets to fix errors

Requirements

  • 2+ years of working experience as an Environment/3D Props Artist
  • Solid modeling skills using Blender and Maya, shown in portfolio
  • Understanding of modular environment workflow
  • Proficiency with software packages and tools of the games industry
  • Experience in optimizing polygon counts, creating and managing LODs, and setting up collision models
  • Ability to receive and apply constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude

Would be a plus:

  • Moderate experience with Unreal Engine 5 or other game engines
  • Have a QA mindset and problem-solving skills to identify and make fixes to assets as needed

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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