Game Monetization Course 2025

1 Hour ago • All levels • Monetization

Job Summary

Job Description

This 10-week Game Monetization Course (April-June) offers free training in Belgrade, Vilnius, Nicosia, Prague, or Warsaw. The course covers various aspects of in-game monetization, game economics, business models, legal aspects, platform specifics, game analytics, and ethical considerations. Participants will engage in pre-recorded lectures, online feedback sessions, and practical tasks. Based on performance, some may receive a paid internship (minimum 20 hrs/wk) in one of the listed locations. The course requires knowledge of Excel, data interpretation, the game market, and strong communication skills. Successful completion may lead to a paid internship opportunity.
Must have:
  • Excel knowledge
  • Data interpretation skills
  • Game market knowledge
  • English proficiency
  • Analytical skills
  • Strong communication
Good to have:
  • Analytical platform knowledge (AnyLogic, Machinations, ClickTeam Fusion)
  • Player behavior interpretation
  • Tableau, PowerPoint, R knowledge
Perks:
  • Potential paid internship

Job Details

Location: Belgrade, Vilnius, Nicosia, Prague, Warsaw 

Duration: 10 weeks, April -June 

Format: Pre-recorded lectures / online feedback sessions / practical tasks 

Application period: February – March  

Terms: Free course in English (6 hrs/wk for educational videos, feedback, and practical tasks) 

Eligibility: For Serbia - due to the type of contract for interns, only Serbian passport holders are eligible to apply. For Lithuania/Cyprus/ Czech Republic/ Poland - candidates should be eligible to work in Cyprus/ Lithuania/ Czech Republic/ Poland at the time of the application and for the whole period of the program. If you are not eligible to work at the program locations at the time of the application, you will not be allowed to move through all the stages of the process. 

Additional Information: Based on the performance during the course, some participants may be offered a paid internship (minimum 20 hrs/wk) in either Belgrade, Vilnius, Nicosia, Prague or Warsaw. 

Proces for the candidate:  

Step 1 Submit the online application;  

Step 2 Complete the self-recorded video interview;  

Step 3 Complete the test task;  

Step 4 Be patient: responses can take up to 3 weeks from the date of applications closing. 

Overview 

This course is all about monetization and game economics. We will cover different aspects of in-game monetization, how it’s connected to the game economy and why engagement matters, we will discuss some of the aspects of game monetization history and different behavioral aspects and as a participant of this course you will try to approach and solve some economic, financial and even ethical cases that you may face as a monetization manager or director. 

 

What will you learn? 

The game monetization consists of many different aspects and areas. During the course you will get the knowledge of following aspects: 

  • Game monetization history; 
  • Direct and indirect monetization methods; 
  • Different business models and specifics of these models; 
  • What is game monetization funnel; 
  • How to build and prototype the game economy; 
  • Some legal aspects of the game monetization; 
  • Platform specifics and major aspects of the different platforms; 
  • How to analyze different game metrics and introduction to the game analytics; 
  • Main aspects and pillars of the in-game shop design and UX. 

 

What are we looking for? 

  • Knowledge of Excel; 
  • Knowledge of Data interpretation and presentation; 
  • Base knowledge of PC/Console/Mobile game market; 
  • English working proficiency; 
  • Analytical skills; 
  • Systems approach mindset; 
  • Strong communication skills; 
  • Ability to approach and resolve ethical dilemmas; 
  • Understanding of players psychology and mindset.

 

What will help you stand out? 

  • The knowledge of any analytical platform or prototyping tool such as AnyLogic, Machinations or ClickTeam; 
  • Fusion will be a major asset for any participant; 
  • Ability to interpret and deconstruct players’ behavior;  
  • Knowledge of Tableau, PowerPoint, R.

 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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