We are looking for a Mid-Level Gameplay Engineer with Unreal Engine experience to develop responsive, engaging gameplay systems for our multiplayer FPS, Wardogs.
You’ll be working with designers, artists, and other engineers to create smooth, immersive player experiences while tackling technical challenges in C++ and Unreal Engine 4/5.
What you'll be doing
What we need from you
The Game
You'll be working on Wardogs, an all-out-warfare multiplayer first person shooter. That means infantry combat, tank warfare, jet dog fighting, and artillery barrages. We play test the game twice a week, so you'll have lots of time to get stuck in and really be a part of the game you're creating.
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