Junior Software Engineer, Games

1 Day ago • 1 Years + • Game Programmer • Undisclosed

About the job

Job Description

Arkadium seeks a Junior Software Engineer to contribute to their extensive library of 100+ games. Responsibilities involve maintaining and enhancing games across web, mobile, and PC platforms using diverse technologies. The role requires working with cross-functional teams to deliver game updates, optimize performance, integrate third-party libraries, and address user feedback. The ideal candidate will be proficient in modern web technologies (JavaScript/TypeScript, HTML5, Canvas, WebGL, Webpack, Node, NPM), possess strong programming fundamentals, and have excellent communication skills. Experience with PixiJS, C#, game engines, and Adobe Animate is a plus. The role will initially be remote for Lisbon-based candidates, transitioning to a hybrid model in Q1 2025.
Must have:
  • 1+ year web game programming experience
  • Proficiency in JavaScript/TypeScript, HTML5, Canvas, WebGL
  • Strong programming fundamentals, OOP, game architecture
  • Excellent communication skills
Good to have:
  • PixiJS, C#, Unity/GoDot/Unreal experience
  • Adobe Animate experience
Perks:
  • Competitive compensation
  • Health insurance
  • Meal allowance
  • Conference budget
  • Personal development budget
  • Holidays off (Christmas Eve - New Year's Day)
  • Summer Fridays

Description

At Arkadium our purpose is to have fun while creating fun - and that’s exactly what we’ve been doing for 20 years. We’re the creators behind the world’s most-played games. From the Solitaire that came on your Windows machine, to hundreds of other games you’ve come to know and love - you can find our games on Arkadium.com, iOS, Android, and lots of other big sites worldwide.

As a proud Evergreen business our values of Fierce Drive, Positive Energy and Living Full Lives are the driving force behind how we run and the choices we make.

We’re privately held (aka stable and reasonable about growth), founder-led (aka passionate about our craft) and we consistently rank as a “Best Place to Work” (aka not your typical games company).

We’ve been recognised by "Happiness Works 2023/2024" in Portugal, "Crain's Best Places to Work 2022" and "Great Place to Work 2022/2023" in New York!

Interested in becoming an Arkadian? We’d love to hear from you!

Overview 
Arkadium is hiring a Junior Software Engineer to join our team.

In this role, you would have the opportunity to contribute to games reaching millions of players. You will work on maintaining and enhancing games across a variety of genres, each built with diverse technologies, providing a unique chance to grow rapidly both in game development and expand your knowledge and skills.

Responsibilities

  • Support our growing library of 100+ games on web, mobile, and PC with brand new features and content.
  • Work with a cross-functional team to analyze, develop, and deliver game updates to keep the games engaging and fresh for our fans.
  • Dive into existing codebases to optimize performance, refactor code, integrate third-party libraries, and address user feedback.
  • Be an expert on web technology standards and trends, and actively employ best practices to the codebase
  • Architect and write scalable/modular code that will be easily maintained for years.
  • Work with 3rd party developers to help them integrate their games into our game platform, ensuring a smooth and cohesive experience for all parties involved.
  • Tackle a variety of projects using different frameworks and technologies, with a strong focus on quickly identifying and resolving bugs. We’re looking for someone dynamic, with the versatility to handle diverse coding environments with ease.

Requirements

  • A bachelor’s degree in computer science and +1 year of experience programming web games.
  • Experience working with these modern web technologies:
    • JavaScript or TypeScript
    • HTML5, Canvas, and WebGL
    • Webpack
    • Node and NPM
  • Strong knowledge of programming fundamentals, Data Structures, OOP, game architecture, and math.
  • Strong verbal and written communication skills, as role is expected to communicate with external developers.
  • A passion for casual games and an analytical mind to understand what makes them successful.
  • Proficiency in English.
  • Experience in Pixijs, C#, Game Engines ( such as Unity, GoDot, Unreal), and Adobe Animate are a plus.

Benefits

  • Competitive compensation with structured performance and career development check-ins.
  • Meaningful supplemental health insurance (medical, dental & vision plans) for you and your household.
  • Meal allowance.
  • Additional budget for conferences you are interested in.
  • Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
  • Time off from Christmas Eve through New Year's Day so we can all enjoy the holidays.
  • A unique culture of transparency, true teamwork and fun.
  • Summer Fridays: 4 Fridays off throughout the Summer to have more fun in the sun.

This role is open to candidates based in Portugal. Business hours are 9-18 WEST (UTC+1). For candidates based in the Lisbon area of Portugal, this role will initially be remote. However, starting in Q1 2025, this role will transition to a hybrid model, requiring some in-person presence. For candidates located outside the Lisbon area in Portugal, a different cadence of in-person meetings may apply, depending on proximity.

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About The Company

Brands and advertisers turn to us when they need to create the superior word, card and casual games or reach the millions of people that play those games.


Publishers turn to us when they want to drive engagement, loyalty and additional revenue by adding a fully managed gaming portal to their web properties.


We’re privately held (aka stable and reasonable about growth), founder-led (aka passionate about our craft) and we consistently rank as a “Best Place to Work” (aka not your typical games company).

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