Lead Game Designer

3 Months ago • 5 Years + • Game Design

Job Summary

Job Description

Teravision Games seeks a Lead Game Designer with 5+ years of experience to lead and inspire a team in creating extraordinary games. Must have expertise in player motivation, game design principles, and Unreal Engine. Experience in developing games for multiple platforms is essential.
Must have:
  • Lead Game Design
  • Player Motivation
  • Unreal Engine
  • Game Design Principles
Good to have:
  • Game Economy
  • Multiple Platforms
  • Rapid Prototyping
  • Data Analytics
Perks:
  • Flexible Hours
  • Medical Benefits

Job Details

At Teravision Games, we have a very talent-focused and value-driven culture. We are looking to provide the world a window into that culture and contribute in some way to making our industry more inclusive while ultimately creating the most healthy and happy environment for talent. 

We are looking for a Lead Game Designer to inspire and drive the team to create extraordinary games that deliver exceptional experiences. Hold the game vision and creative direction while leading the execution of the product throughout the development cycle, from concept to pre-production, production, growth, and live game management.


Responsibilities:


Creative Visionary

  • Develop and clearly communicate a compelling and cohesive creative vision for each project and the overall portfolio, ensuring it aligns with game objectives and resonates with the target audience.
  • Lead the ideation & iteration process, fostering an environment that promotes innovative thinking and the development of unique gameplay concepts.


Leadership and Collaboration

  • Lead, mentor, and inspire a team of game designers and artists, fostering a collaborative and inclusive work environment.
  • Collaborate closely with cross-functional teams, including artists, programmers, and producers, to ensure the seamless integration of design elements into the overall game structure.
  • Report directly to the Creative Director to ensure alignment of the game’s creative vision with company goals and direction.


Design

  • Design and refine game mechanics, systems, and features that enhance player engagement and satisfaction.
  • Conduct thorough playtesting and gather feedback to iteratively improve gameplay experiences throughout the development lifecycle.
  • Master player motivations and employ innovative approaches to identify product-market fit, shape the addressable market, and ensure a solid value proposition for our games aimed at our target audiences.
  • Advocate for player-centric design by understanding player behaviors and preferences to deliver experiences that resonate with the target audience.
  • Analyze player feedback and market trends to inform design decisions and continuously enhance the gaming experience.
  • Be able to use Unreal Engine to prototype game mechanics, balance game economy and polish the game experience using all the assets and modules the team provides.


Project Management

  • Develop and maintain comprehensive design documentation, ensuring clarity and alignment across the development team.
  • Effectively manage timelines and resources to meet project milestones while proactively identifying and addressing potential roadblocks.


Requirements:

  • +5 years of experience in game design, with at least 2 years in a leadership role.
  • Expertise and a deep understanding of player motivations, allowing for the creation of engaging experiences.
  • Excellent understanding and hands-on experience with all aspects of game design, including systems, economy, levels, narrative, and social play.
  • Proven track record of owning the game vision from concept to live game, ensuring consistency and quality.
  • Proficiency in Unreal Engine
  • Experience in developing games for multiple platforms (PC/ console).
  • Capability to create rapid prototypes and guide design from conceptualization to production.
  • A strong and diverse portfolio of game design work, highlighting significant contributions to successful projects.
  • Excellent communication and presentation skills, capable of articulating and conveying design concepts and ideas effectively to diverse audiences.
  • A forward-thinking mindset with a passion for staying abreast of industry trends and a willingness to experiment with new design approaches.
  • Strong problem-solving skills and the ability to adapt designs based on player feedback and data analytics.
  • Experience in leading cross-functional teams, fostering collaboration among designers, artists, and programmers.

Benefits (Some benefits vary by location*)


  • Flexible working hours.
  • 15 paid vacation days.
  • Medical and dental benefits.
  • Snack Bar.
  • Well-being programs.
  • Family-friendly working environment.
  • A no-crunch employer. We believe in maintaining a healthy work-life balance.

Note 1: It’s required to attach a link to your portfolio to consider your application.

Note 2: This position is hybrid, combining on-site and remote work.

Do you feel that you do not meet all the requirements listed in this job opening? Are you unsure if your level of experience aligns with what is needed?


We have noticed that certain cultural or gender identities often hesitate to apply for some of our available positions unless they believe they meet all the requirements perfectly. At Teravision Games, we embrace diversity, inclusion, and equity in our workplace. We firmly believe that your unique skills, perspective, and experience could be exactly what we are looking for.

If you are passionate about this position but feel that your experience does not perfectly match every profile requirement, we encourage you to apply anyway! At Teravision Games, we value the diverse experiences, talents, and potential that each individual brings. We are confident that the ideal opportunity for you might be closer than you think."

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About The Company

Teravision Games is a leading Latin American video game development studio. It was founded in 2006 and its headquarters are located in Bogotá, Colombia with offices in the US, Canada and Spain. The studio has developed more than 80 mobile, web and PC games for companies like Disney, Nickelodeon, Namco and Atari, and is now focused exclusively on PC-console titles made with the Unreal Engine.


 

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