Lead Software Engineer, Unity

1 Month ago • 7 Years + • Game Engine • Game Programmer

About the job

Job Description

As a Lead Software Engineer, Unity, you'll play a key role in developing high-quality WebGL games for web and mobile platforms using the Unity engine. Responsibilities include planning game projects, managing an agile development team, designing and developing casino games in Unity, collaborating with designers and artists, overseeing releases and troubleshooting issues, and writing clean, maintainable code. You will mentor junior engineers, ensure timely delivery of scalable systems, and optimize performance across multiple platforms. The role requires expertise in physics, UI, scripting, asset management, C#, object-oriented programming, and experience with mobile and web game development standards.
Must have:
  • 7+ years Unity experience
  • C# proficiency
  • Object-oriented programming
  • Gameplay programming expertise
  • Mobile & web game development
  • Team leadership and mentoring

We’re defining what it means to build and deliver the most extraordinary sports and entertainment experiences. Our global team is trailblazing new markets, developing cutting-edge products, and shaping the future of responsible gaming.

Here, “impossible” isn’t part of our vocabulary. You’ll face some of the toughest but most rewarding challenges of your career. They’re worth it. Channeling your inner grit will accelerate your growth, help us win as a team, and create unforgettable moments for our customers.

The Crown Is Yours

As a Lead Software Engineer, you’ll play a key role in developing high-quality WebGL games for web and mobile platforms using the Unity engine. Working closely with designers, artists, and developers, you’ll bring creative visions to life by crafting engaging gameplay experiences. Your leadership will drive innovation and technical excellence within our rapidly growing team, ensuring the seamless development and operation of a diverse catalog of casino games.

What you’ll do as a Lead Software Engineer, Unity

  • Plan game projects with detailed task breakdowns, leading the release and operation of a diverse catalog of casino games.

  • Manage an agile development team, mentoring junior engineers and ensuring timely delivery of reliable, scalable systems for a 24/7 iGaming market.

  • Design and develop casino games and frameworks in Unity, optimizing performance for smooth gameplay across multiple platforms.

  • Collaborate with designers, artists, and developers to translate game concepts into functional features while identifying and resolving technical challenges.

  • Oversee releases, create monitoring systems, and troubleshoot issues, ensuring high-quality game performance.

  • Write clean, maintainable code, develop prototypes for new mechanics, and stay updated on Unity’s tools and best practices.

 

What you’ll bring   

  • At least 7 years of Unity development experience, including expertise in physics, UI, scripting, and asset management.

  • Proficiency in C# and object-oriented programming, with a strong background in gameplay programming, animations, shaders, and physics.

  • Experience with mobile and web game development standards, ensuring efficient and optimized performance.

  • Strong analytical skills with the ability to tackle complex technical challenges effectively.

  • Collaborative team player with a commitment to writing clean, maintainable, and efficient code.

Join Our Team

We’re a publicly traded (NASDAQ: DKNG) technology company headquartered in Boston. As a regulated gaming company, you may be required to obtain a gaming license issued by the appropriate state agency as a condition of employment. Don’t worry, we’ll guide you through the process if this is relevant to your role.

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About The Company

Las Vegas, Nevada, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Dublin, County Dublin, Ireland (On-Site)

Las Vegas, Nevada, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)

Hoboken, New Jersey, United States (On-Site)

United States (Remote)

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