Senior C++ Gameplay Engineer (Bedrock)

3 Months ago • All levels • Game Engine

About the job

Job Description

Senior C++ Gameplay Engineer for Minecraft Bedrock, implementing and iterating on new and existing gameplay systems. Strong C++ skills, gameplay design experience, and passion for Minecraft are essential.
Must have:
  • Modern C++
  • Gameplay Design
  • Quality Focus
  • Minecraft Passion
Good to have:
  • Cross-Platform
  • Legacy Code
  • Team Leadership
  • Code Review
Perks:
  • Global Community
  • Studio Culture
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

The Minecraft team is expanding to help realize our dream of a better Minecraft experience. As a member of this team, you will have the unique challenges of helping to design and implement gameplay systems, allowing our incredible community to realize their creations using mechanics and technologies that you created, and improving the performance and stability of the game as a whole. You'll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over 100,000,000 players worldwide. We have big dreams for the future of Minecraft and need you to help make them happen. 
 
By joining the gameplay team, you will find an environment that enables you to leverage your knowledge and values to maintain and evolve a healthy and collaborative culture as we grow. 
 
As a Senior Game Engineer in the Minecraft team you will:

  • Drive technical solutions discussions, implement, test and iterate on new as well as existing Gameplay systems and features for upcoming Minecraft updates. 
  • Be involved in design discussions related to the core Minecraft experience and helping to define the direction of future updates 
  • With the team, own the quality and help to refine the quality process 
  • Be a part of a highly collaborative cross-functional team consisting of C++ and Java engineers, game designers, QA and artists. 
  • Support the team by ensuring sustainable development processes and workflows
  • Lead by example and mentor other engineers, fostering a collaborative and high-performing team environment
  • Provide technical leadership during code reviews across teams, understand the root cause of the issues, and find ways to resolve them

We believe you are someone that have: 

  • Excellent teamwork skills and an eagerness to reach goals in a collaborative manner 
  • Extensive knowledge of modern C++ 
  • Experience and a strong drive in helping to design gameplay and its underlying systems and implementing quality-focused technical solutions to make those systems work 
  • Solid knowledge of engineering practices  
  • The ability to work with large cross-platform codebases and legacy code 
  • Passion for learning and sharing knowledge with your team and the organisation
  • Strong communication and leadership skills
  • Have a great interest in Minecraft Gameplay 

For this role, we will consider fit for the team and company holistically. Meaning that we'll put a great emphasis on your interpersonal skills. 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Mojang Studios

Similar Jobs

Daybreak Game Company LLC - Senior Software Engineer, Platform

Daybreak Game Company LLC, United States (Remote)

Netflix - Software Engineer (L4) - Android Player

Netflix, United States (Remote)

PowerSchool - Senior Quality Assurance Engineer 1

PowerSchool, India (On-Site)

Dew Software - VB.Net developer

Dew Software, India (On-Site)

Meetelise - Senior Software Engineer (San Francisco)

Meetelise, United States (Hybrid)

ARVORE Immersive Experiences - GAMEPLAY DEVELOPER

ARVORE Immersive Experiences, Brazil (Remote)

Easygo - Math Tools Developer

Easygo, Australia (On-Site)

Tencent - Game Engine R&D Specialist

Tencent, Netherlands (On-Site)

Amazon Games - System Dev Engineer, Amazon Games

Amazon Games, Romania (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Web Solutions Engineer, gTech

Google, India (On-Site)

Skyhigh Security - Senior Software Development Engineer

Skyhigh Security, India (On-Site)

Playrix - Lead SDET

Playrix, Portugal (Remote)

Netflix - Operations Manager 5, Live Broadcast Technology

Netflix, United States (On-Site)

Paypal - Senior Java Backend Developer

Paypal, Guatemala (Hybrid)

ByteDance - Data Engineer - Global Payment - Singapore

ByteDance, Singapore (On-Site)

The Workshop - Software Engineer

The Workshop, Spain (On-Site)

Nisum - Senior SRE Engineer - W6368

Nisum, India (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Mojang Studios - Senior Graphics Engineer - Minecraft

Mojang Studios, Sweden (Hybrid)

LeoVegas - Engineering Manager - Markets

LeoVegas, Sweden (Hybrid)

Starbreeze Studios - Gameplay Programmer (PAYDAY)

Starbreeze Studios, Sweden (Hybrid)

Sharkmob - Game Quality Analyst

Sharkmob, Sweden (On-Site)

Avalanche Studios Group - Senior Tools Programmer

Avalanche Studios Group, Sweden (Hybrid)

undefined - Animator

Stockholm, Stockholm County, Sweden (On-Site)

Ringtail Interactive - Mid/Senior Blockchain Engineer - Lemur

Ringtail Interactive, Sweden (On-Site)

Avalanche Studios Group - Senior Gameplay Programmer (Unreal)

Avalanche Studios Group, Sweden (Hybrid)

Netflix - Marketing Manager - Nordics

Netflix, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Wildlife Studios - Staff Game Engineer (L6) - Live Games Tech

Wildlife Studios, Brazil (On-Site)

Tencent - Senior Technical Director

Tencent, United Kingdom (On-Site)

Playrix - Lead C++ Software Engineer (Gameplay)

Playrix, Montenegro (Remote)

Playrix - Lead C++ Software Engineer (Gameplay)

Playrix, Ireland (Remote)

Limit Break - Lead Engineer (Unity) (Japan)

Limit Break, Japan (On-Site)

Snowed In Studios - Senior Generalist Programmer - Montreal

Snowed In Studios, Canada (Remote)

Tencent - Senior Tech Director

Tencent, Singapore (On-Site)

Snowed In Studios - Senior Generalist Programmer - Montreal

Snowed In Studios, Canada (Hybrid)

Game District - Unity Game Developer

Game District, Pakistan (On-Site)

Get notifed when new similar jobs are uploaded