Outsourcing Art Director - Cosmetics

2 Months ago • 3 Years + • Concept Art

Job Summary

Job Description

Escape Velocity seeks an experienced Outsourcing Art Director - Cosmetics to lead outsourced art and cosmetic asset production. Collaborate with internal and external teams to define, develop, and oversee creation, ensuring quality and creative vision. Lead and guide teams of Outsourcing Managers, Artists, and Animators, maintaining communication with vendors. Work with other Directors and Production/Product teams to meet visual targets, deadlines, and deliver high-volume content efficiently. Build and maintain relationships with external vendors, track asset status, and review/approve externally produced assets, ensuring alignment with the game's vision. Develop and refine external art pipelines for efficient workflows, managing teams, expanding outsourcing efforts while improving efficiency, cost, and asset quality.
Must have:
  • 3+ years Outsourcing Manager/Art Director experience in video games
  • Experience sourcing and managing external vendors/teams
  • Strong problem-solving and time management skills
  • Knowledge of art content production pipelines
  • Exceptional quality focus and communication skills
Perks:
  • Fully remote
  • Excellent benefits

Job Details

Description

What we are looking for:

We are looking for an experienced Outsourcing Art Director - Cosmetics to join our team and lead the production of outsourced art and cosmetics assets. In this role, you will collaborate with both internal and external teams to define, develop, and oversee the creation of externally produced assets, ensuring they meet our quality standards and creative vision.

As a Cosmetics Outsourcing Art Director, you will lead and guide teams of Outsourcing Managers, Artists, and Animators, maintaining regular communication with external vendors to ensure seamless coordination. You will work closely with other Directors and collaborate daily with your team, as well as with the Production and Product teams, to achieve visual targets, meet deadlines, and deliver high volumes of content efficiently.

This position requires strong leadership skills, excellent communication, and a deep understanding of creative production pipelines.

Requirements

What we will do together:

  • Build and maintain long-term relationships with external art vendors.
  • Lead the production and delivery of outsourced art and cosmetic assets.
  • Guide our concepts and briefs toward executing on an effective vision for cosmetics.
  • Provide Art Direction for Cosmetics with both internal and external teams.
  • Track the status of art assets and provide necessary supporting materials for production.
  • Review and approve externally produced assets, ensuring alignment with the game's overall creative vision and style.
  • Ensure consistency with the project's concept and artistic direction.
  • Develop and refine the external art pipeline into an efficient workflow that balances quality, budget, and timelines.
  • Guide and manage teams of Outsourcing Managers, Artists, and Animators.
  • Expand outsourcing efforts while continuously improving efficiency, cost savings, and asset quality.

What you will bring:

  • 3+ years of experience as an Outsourcing Manager or Art Director in the video game industry.
  • Proven experience in sourcing and managing external vendors or teams.
  • Strong problem-solving skills, with the ability to address complex production challenges efficiently.
  • Excellent time management skills, capable of multitasking while consistently meeting deadlines.
  • In-depth knowledge of art content production pipelines and workflows.
  • Highly motivated and passionate about achieving exceptional quality results.
  • Strong communication skills, both written and verbal.

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members in the world.  We prioritize honesty, even when that means sharing . We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that not wasting and all always working on the most important things. Finally (and importantly) dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

 

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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About The Company

JOIN USEscape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play; and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.
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