Principal Level Designer | New Games

1 Month ago • All levels • Level Design

Job Summary

Job Description

As a Principal Puzzle Level Designer at King, you'll be a key player in developing new puzzle games. Responsibilities include driving level design, ensuring high quality while adhering to technical limitations, using data and feedback to improve designs, establishing best practices, and collaborating with cross-functional teams. You'll create engaging and well-balanced levels, track progress, and act as a go-to expert for all level design related questions. Experience in puzzle game level design, mobile game development (F2P), and data analysis is essential. You'll need strong design skills, the ability to self-manage, and excellent communication skills.
Must have:
  • Extensive puzzle game level design experience
  • Data analysis and utilization skills
  • Strong design and layout skills
  • Excellent communication and collaboration
  • Mobile game development (F2P) experience

Job Details

Craft:

Job Description:

King is one of the most successful mobile companies in the world, entertaining millions of players every day, and we are always looking for people who are as excited as we are about making it even bigger and better.

As a Principal Puzzle Level Designer working in a talented cross- functional team, you will play a key role in the development and delivery of new and exciting experiences for our players.

We’re looking for an experienced, highly motivated, collaboration-orientated 2D Principal Level Designer to help drive the development of a flagship puzzle title. If you want to contribute to creating an amazing brand-new experience for millions of players to enjoy on the go, then this is the right job for you!
 

As part of the New Games team, you will help shape, and develop the next generation of King’s games, playing a key part in leading the creation of well-balanced, consistent, and thrilling levels.
 

Your role within our Kingdom

  • Drive ‘Best in Market’ level design for a key puzzle title at King.

  • Maintain the highest possible levels of level design quality, while respecting technical limitations and performance targets

  • Collect, analyze, and utilize data and user feedback as part of the iterative process of improvement to your level designs

  • Establish level design best practice guidelines and workflows.

  • Create task breakdowns to assist with scheduling

  • Track and report key issues and risks to production and project management departments

  • Develop pipelines and processes to allow efficient and effective delivery of game environments, both for launch and as the game grows as a service

  • Stay up to date with industry techniques, standards, and workflows, aware of current & upcoming game titles & technology

  • Set the standard for the team in terms of level creation, quality assessment, and best practices as you create, assess, balance, and tune new and existing levels.

  • Support your team in continuously improving workflow and process efficiency.

  • Be the go-to expert for any questions around level design, content cadence, balancing strategy, what decisions should be taken based on your understanding and analysis of the data, and what actions are needed to ensure that the game is competitive in a rapidly changing industry.

  • Work closely with Team Leadership, Developers, Creatives, and Data Scientists to shape new features and contribute to creative discussions.

Skills to create thrills

  • Experience and knowledge and expertise around level design processes for puzzle games.

  • A great passion for games, understanding of the casual market, and, of course, understanding what makes a great game!

  • Experience working within a game production team and/or knowledge of game production best practices.

  • Strong design (layout) skills and experience.

  • Experience using qualitative and quantitative data to improve level designs.

  • Confidence and experience to self-manage and self-motivate

  • Experience working on mobile as a gaming platform and F2P games

  • Articulate with strong written and verbal communication skills

About King

At King, we're Making the World Playful. Heard of Candy Crush? We're the creators behind it. With game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in Dublin, San Francisco, New York, and Malta, we have a 20-year history of delivering some of the world's most iconic games in the mobile gaming industry and are on a mission to level-up the little moments for our more than 200 million active monthly users. But we aren't just crushing it with candies, we're also behind Farm Heroes, Bubble Witch, Pet Rescue and loads of other sweet games. As a leading interactive entertainment company for the mobile world, King is part of Activision Blizzard, which was acquired by Microsoft.

A Great Saga Needs All Sorts of Heroes

King strives to be a place where everyone can be their most authentic self. We recognize that diversity, equity and inclusion is a vital and continuous conversation, and that change only happens when we all come together. It’s our mission to build a diverse and inclusive Kingdom for our people, players, and community.

Making the World Playful

Making the World Playful is our mission – it’s the thread that connects our people, our players, and our passion for our games. Let’s face it, who doesn’t love a bit of fun?

Kingsters are seriously playful: creative thinkers who balance art and science to bring moments of magic to millions daily. But our players aren’t the only ones that can level-up. We’re always looking for ways to champion each other and make what’s already great, even better.

So, if this feels like a fun way to spend your days, and you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful.

Applications need to be in English.
Discover King at careers.king.com

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About The Company

At King, we’re Making the World Playful. Heard of Candy Crush? We’re the creators behind it and loads of other sweet games like Farm Heroes.

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