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Principal Level Designer - Unannounced Project

16 Hours ago • 8 Years + • Level Design

Job Summary

Job Description

Behaviour Interactive seeks a Principal Level Designer to contribute to the development of a major AAA title. Responsibilities encompass all stages of level design, from prototyping and scripting to polishing and debugging. The role requires strong collaboration skills, problem-solving abilities, and the capacity to articulate design choices effectively. Candidates should possess a deep understanding of level design principles and experience with AAA game development. The ideal candidate will actively participate in design discussions, reviews, and debugging to enhance gameplay and the player experience.
Must have:
  • 8+ years AAA level design experience
  • Proficient in game engine editors & scripting
  • Strong understanding of level design principles
  • Problem-solving skills
  • Excellent communication skills
Good to have:
  • Narrative design principles understanding
  • Project leadership experience
  • Strong sense of ownership

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We’re looking for a Principal Level Designer to play a key role in bringing a highly acclaimed and industry-recognized AAA franchise’s next title to life. In this role you will be part of a team which puts level design at the heart of the player experience, working tightly with peers to develop the design and implement the intended vision, giving you the freedom to make creative decisions and bring innovative solutions to the game. If you thrive on challenging yourself technically, taking ownership and bringing a collaborative vision to life, we want to hear from you!

Why Join Us?
This is more than just a design role—it’s a chance to impact a major project, take ownership of environments and crafting memorable player moments, and push the boundaries of what’s possible in AAA game development.
If you're excited by the idea of shaping innovative gameplay, working with a talented team of veterans, and making creative decisions that truly matter, apply now and be part of the journey!

In this role you will:

    • Actively contribute to design discussions and engage in bringing environmental storytelling, gameplay and player experiences to a high-quality bar.
    • Be involved in all stages of level design and design production including but not limited to prototyping, blocking, scripting, polish and debugging.
    • Debug and optimize at both low and high levels for peak performance and flow.
    • Evaluate and communicate the impact of changes to ensure smooth project progression.
    • Actively participate in reviews, sharing feedback to elevate overall design quality.
    • Test and refine as well as contribute to discussions to enhance gameplay and the player experience.

What are we looking for:

    • 8+ years of professional level design experience, with proven skills in AAA projects.
    • Solid understanding of various game engine environment editors and scripting tools.
    • Strong understanding of Level Design principles: encounters, flow, rhythm, scale, tension, pacing, variety, navigation, blocking.
    • A proactive problem-solver who thrives on solving complex technical and gameplay challenges through level and environment design.
    • Ability to clearly articulate the complexities of hands-on gameplay experience to effectively communicate intentions and share feedback to craft memorable moments for players.
    •  
      Bonus Skills:
    • An strong understanding of narrative design principles.
    • Experience in leading projects as a subject expert and a strong sense of ownership.
    • Excellent communication skills to support and share your ideas.
Nous recherchons un·e Concepteur de niveaux principal·e pour jouer un rôle clé dans la réalisation du prochain titre d'une franchise AAA très acclamée et reconnue dans l'industrie. Dans ce rôle, vous ferez partie d'une équipe qui place la conception des niveaux au cœur de l'expérience du joueur·se, travaillant en étroite collaboration avec vos pairs pour développer le design et mettre en œuvre la vision souhaitée, vous donnant la liberté de prendre des décisions créatives et d'apporter des solutions innovantes au jeu. Si vous aimez vous challenger techniquement, prendre des responsabilités et concrétiser une vision collaborative, nous voulons vous entendre !

Pourquoi nous rejoindre ?
Ce n'est pas seulement un rôle de conception - c'est une chance d'avoir un réel impact sur un projet majeur, de prendre en charge des environnements et de créer des moments mémorables pour les joueurs·ses, tout en repoussant les limites de ce qui est possible dans le développement de jeux AAA. Si l'idée de façonner un gameplay innovant, de travailler avec une équipe talentueuse de vétérans·es et de prendre des décisions créatives qui comptent vraiment vous enthousiasme, postulez maintenant et faites partie de l'aventure !

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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