Principal Product Manager

1 Hour ago • All levels

About the job

SummaryBy Outscal

This role requires experience in product management for live service games, particularly with AAA console/PC titles. Proven business acumen, data fluency, and strong analytical capabilities are essential. You'll work with game studios and publishing partners to drive successful live service game launches and ongoing management.

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

PRINCIPAL PRODUCT MANAGER, PSS LIVE SERVICES 

This role is open to US-based permanent remote arrangements. 

 

THE ROLE 

As a Principal Product Manager, you will work as part of the central Live Services games team at PlayStation Studios. Your primary responsibility is to work as a subject matter expert, collaborating with a small central team to support game studios and with other partners (analytics, marketing, etc.) to help build, launch, and manage successful live service games, while helping studios to build out top-notch embedded capabilities. 

Under the guidance of the Director of Product Management, you will partner closely with multiple teams to use data, insights, user testing, and creative solutions, to inform product development with a keen sense of critical product KPI’s and game health.   

 

RESPONSIBILITIES 

  • Support product management across multiple live and upcoming titles from PlayStation Studios to help effectively build out capabilities and successfully launch and manage their live service titles. 

  • Evaluate design specs and mockups, identify and quantify risks, assess and advise on mitigation strategies, and assist with roadmap for validation throughout multiple project development cycles. 

  • Identify and escalate opportunities for product performance growth for various titles, and support improvement initiatives to a successful outcome through strong analysis and reporting. 

  • Work with the studios and Director of PM to drive ongoing initiatives to ensure we successfully deliver against performance goals 

  • Help define and share best practices to support game studios standing up and evolving their processes and capabilities. 

  • Provide hands-on support to studios across various core competencies from performance reporting to feature design to live content and revenue strategy. 

  • Track and report on metrics and KPIs in partnership with other publishing level resources (game analytics, user research, marketing, etc.) to measure and reflect customer success, and assess capacity to meet forecast targets. 

  • Collaborate with game analytics teams to define telemetry needs, build hypotheses, and interpret behavior from data surrounding game performance. 

 

REQUIRED SKILLS 

  • Experience in product management for live service games, preferably with experience on AAA Console/PC titles. 

  • Proven business acumen with strategic and analytical capabilities, using data to inform decisions.  

  • Expert data fluency and track record of partnering with analytics, research, and insights groups.  

  • Social intelligence, great interpersonal skills, and empathy for creative teams. 

  • Experience with game economy and/or monetization strategy and experience with analytical tools (e.g. Looker, Tableau, etc.). 

  • Good understanding of statistics, hypothesis testing, and scientific methods. 

  • Working knowledge of different types of games, genres, and business models (F2P, paid, cosmetic economy, etc.). 

  • Ability to understand, conceptualize, and abstract the design of game systems, features, and mechanics, providing recommendations and strategic guidance. 

  • Experience working with publishing partners (marketing, release management, store, etc.). 

  • Deep passion for games and ability to evaluate and break down the components of what makes a successful live game. 

 

#LI-SF2

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.

$180,600 - $270,800 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

$180.6K - $270.8K/yr (Outscal est.)
$225.7K/yr avg.
United States

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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