Principal Sound Designer

1 Month ago • 4-8 Years • Sound Design

Job Summary

Job Description

As Principal Sound Designer at Arrowhead Game Studios, you'll lead the audio direction, establish workflows, and create high-quality sound assets for their co-op games. Responsibilities include defining audio standards, collaborating with various teams (art, programming, external vendors), conducting SFX recording sessions, mentoring junior designers, and improving audio workflows. You will be responsible for the entire audio pipeline, ensuring it meets the high standards of the company. The role requires mastery of audio production software and hardware, experience with VO pipelines and technical audio design. The ideal candidate will understand how to use sound to enhance storytelling and evoke emotions.
Must have:
  • Senior/Principal Sound Design experience
  • High-quality sound asset creation
  • Mastery of audio software/hardware
  • Location SFX recording experience
  • VO pipeline and technical audio design experience
  • Team mentoring and leadership
  • Strong organizational and multitasking skills
Perks:
  • Pet-friendly office
  • Stockholm location with city amenities
  • Open communication and creative environment
  • Numerous employee benefits

Job Details


If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Principle Sound Designer

As a Principal Sound Designer, you will take ownership of the audio pipeline at Arrowhead, driving the immersive soundscape of our games to new heights. You will lead the audio direction, set quality benchmarks and mentor the team, ensuring Arrowhead’s audio quality reflects our game vision.
 

What you'll do: 

  • Define and lead the audio direction, establishing workflows, structures, and best practices to meet the needs of our projects.
  • Define and implement high-quality audio assets for key game elements, including enemies, player actions, environments, and UI.
  • Collaborate with other disciplines to align audio standards with the overall game vision.
  • Set quality benchmarks for sound design, mixing, and implementation across internal and external teams.
  • Assess and select audio vendors and partners, ensuring they align with our quality and creative standards.
  • Partner with IT to identify and implement reliable and cost effective hardware and software solutions.
  • Work closely with the Art Director to establish music direction.
  • Lead innovation in audio, pushing creative and technical boundaries.
  • Oversee and conduct location SFX recording sessions to deliver authentic, immersive soundscapes.
  • Provide hands-on support to internal and external audio teams, troubleshooting and refining as needed.
  • Mentor and guide all sound designers at all levels, providing constructive feedback and empowering them to excel.
  • Regularly review and improve audio workflow processes to enhance efficiency and output quality.

Requirements:

  • Proven experience as a senior or principal sound designer in an in-house game development environment.
  • Strong ability to create and integrate high-quality sound assets as key gameplay elements.
  • Mastery of industry-standard audio production and post-production software, hardware, pipelines, workflows, and processes.
  • Experience planning and conducting location SFX recording sessions.
  • Excellent organizational skills with the ability to multi-task and manage multiple projects; while maintaining high-quality standards and meeting deadlines.
  • Proven experience with Voice Design and VO pipelines.
  • Proven Experience with technical audio design and audio propagation systems.
  • Collaborating with in-house and off-site sound teams and programmers.
  • Understanding emotion and tension in storytelling and being able to tell a story through sound.
  • Solid understanding of recording techniques, microphone placement and having the ability to direct voice talent.
How to apply

If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.

Practical Information

Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.


We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer

Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here!

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About The Company

“A game for everyone is a game for no one”


Arrowhead Game Studios is located in Stockholm, Sweden and we are a game developer focusing on creating immersive games for Console and PC. We have a team of ambitious, friendly and fun-loving developers challenging the game industry, while aiming to deliver an entertaining and high quality gaming experience. We’re most known for our co-op games and are the developers behind Magicka™, The Showdown Effect™, Gauntlet™ and Helldivers™. 


Believability, Sociality and Playfulness. 

These are the design pillars we take seriously here at Arrowhead. They mean that we aim to create games that have believable world design, gameplay that creates social connections between players and a playful approach to the game where you feel as if you are immersed in a fantasy. Arrowhead is always on the lookout for developers to act upon these pillars in developing our future AAA console title.


By challenging the creativity of the players, we create memorable experiences with humor and social interaction, that leaves you with stories to tell. We are known for our uncompromising game mechanics and intense cooperative gameplay, and are well underway of our next project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. This AAA game will share the satirical humor that fans of our previous games know and love.


Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experiences.


Are you interested in joining our kickass team? You can find all our current job openings on our jobs website: https://jobs.arrowheadgamestudios.com/

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

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