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Scripteur.euse/Game Builder (H/F/NB)

5 Months ago • All levels • Game Design

Job Summary

Job Description

Quantic Dream is looking for a Game Builder/Scripteur to work on their ambitious game projects. You'll be responsible for integrating game elements, communicating with other departments, and advancing game scenes. Must-haves include a strong understanding of game design, organization, and communication skills.
Must have:
  • Game Design
  • Organization Skills
  • Communication Skills
  • Problem Solving
Good to have:
  • Unreal Engine
  • Unity Engine
  • Level Design
  • Game Builder
Perks:
  • Creative Environment
  • Experienced Teams

Job Details

QUANTIC DREAM recrute des Game Builders/ scripteurs pour travailler à la construction de ses prochaines ambitieuses productions.

Vous serez chargés de récupérer l'ensemble des données et de les assembler en fonction du scénario dans notre éditeur de jeu.

CDD de 7 mois minimum

Vos missions au sein de l'équipe Quantic Dream

    • Travail en collaboration avec les game designers pour analyser le game design et l'adapter aux outils et contraintes.
    • Technique : intégration des éléments en veillant à la cohérence du jeu, et de la manière la plus rationnelle possible.
    • Communication avec les autres départements/ services : vous serez chargés de la récupération des données, de leur vérification et des demandes de modifications auprès des autres départements.
    • Enfin, vous serez responsables de l'avancée de scènes du jeu, en veillant à ce que tous les problèmes soient répertoriés et connus des départements concernés.

Vos qualités qui feront la différence

    • Un très bon sens logique et une grande rigueur afin d’être capable de schématiser la complexité du game design.
    • Il est indispensable d'être organisé et efficace pour atteindre les objectifs.
    • Dynamisme, réactivité, motivation et implication.
    • Étant en relation avec de nombreux intervenants et départements, de très bonnes capacités relationnelles sont requises.
    • Ayant un rôle central dans l'avancement des scènes qui vous sont confiées, vous devrez faire preuve d'initiative et d'autonomie.
    • La pratique d'outil d'intégrations (Unreal, Unity, etc...) ou une précédente expérience de Game Builder / Level Designer sont un plus.
Nous vous offrons l'opportunité de rejoindre des équipes chevronnées et passionnées, et de travailler dans un environnement créatif et innovant. Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe ! 

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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