Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.
SDK Development: Design, develop, and maintain high-performance SDKs for C++, Unity, and Unreal Engine that enable game developers to integrate AI tools into their projects. Ensure the SDKs are optimized for performance, reliability, and ease of use.
Integration with AI Tools: Collaborate closely with AI engineers and product teams to ensure seamless integration of the SDKs with AI-driven features. Continuously improve the SDKs based on feedback and new AI capabilities.
Maintain Documentation: Create and maintain clear, comprehensive, and developer-friendly documentation for the SDKs. This includes code samples, API references, integration guides, and tutorials to help developers get started quickly and effectively.
Developer Support (Discord): Provide active support to the developer community on Discord and other relevant platforms. Troubleshoot issues, answer questions, and engage with developers to ensure they have the guidance and resources they need to succeed with the SDKs.
Code Reviews and Best Practices: Conduct regular code reviews to ensure high standards of code quality and performance. Promote best practices in SDK development, including coding standards, testing, and version control.
Continuous Improvement: Stay updated on the latest trends in gaming development, AI technologies, and game engines (Unity, Unreal). Identify opportunities to improve the SDKs and expand their capabilities based on emerging technologies and developer feedback.
Collaboration with Cross-Functional Teams: Work closely with other teams, including AI researchers, game developers, and product managers, to ensure that the SDKs meet the needs of our target audience and align with the overall product vision.
Bachelor’s degree in Computer Science, Software Engineering, or a related field (or equivalent practical experience)
5+ years of experience developing SDKs or similar developer tools, with a focus on C++, Unity, and Unreal Engine
Proficiency in C++ programming, with a strong understanding of performance optimization and memory management
Experience with Unity (C#) and Unreal Engine (Blueprints and C++) development workflows
Familiarity with AI concepts and their applications in game development
Excellent written communication skills and experience creating detailed technical documentation
Experience working with developer communities and providing technical support (e.g., Discord, forums)
Knowledge of version control systems such as Git, and experience with continuous integration/delivery (CI/CD) pipelines
Good-to-have(s):
Prior experience in gaming or AI-focused software development
Familiarity with RESTful APIs, multithreading, and real-time systems
Experience working on open-source projects or contributing to public SDKs
Knowledge of Python or other scripting languages used in AI development
Strong interest in emerging AI technologies and their potential applications in gaming
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