Senior Generalist Engineer

1 Month ago • 4 Years + • Game Engine • $105,000 PA - $127,000 PA

Job Summary

Job Description

Blind Squirrel Games seeks a Sr. Generalist Engineer in Austin, TX (hybrid role, 3 days/week onsite). Responsibilities include creating high-performance, maintainable code; extending existing systems; integrating physics engines; implementing animation systems; applying linear algebra and trigonometry; designing efficient data structures; developing server-side systems; implementing rendering pipelines; designing AI; debugging; performance optimization; and working with external partners. The ideal candidate possesses a deep understanding of the engineering pipeline, honed through experience on numerous AAA titles, and excels in both independent work and collaboration. They will mentor junior developers and maintain a focus on programming.
Must have:
  • C/C++ proficiency
  • AAA title experience (2+)
  • Multi-threaded programming
  • Physics & simulation knowledge
  • Linear algebra & trigonometry
  • Data structures & algorithms
  • Server & multiplayer experience
  • Graphics programming & optimization
  • AI programming & debugging
Good to have:
  • C#, HTML, Java, HLSL/GLSL
  • Network prediction & latency compensation
  • Pipeline development & automation (Python/PowerShell)
  • Debugging tools (PIX, RenderDoc, Visual Studio)
  • Performance tools (NVIDIA Nsight, AMD GPUPerfStudio)
  • Crash reporting system implementation

Job Details

Description

Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels. We currently have studio locations in Irvine, California; Austin, Texas; and Auckland, New Zealand. 
  
Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. We champion individuals who have demonstrated they have the grit necessary to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us,diversity isn't a metric—it's a must!   
  
This is a full-time hybrid position based in Austin, TX, with an onsite requirement of three days per week. 
 
The salary range being considered for this role is $105,000-$127,000. The specified salary range pertains to Southern California, and the actual amounts may differ based on experience, performance, and location. These salary ranges do not apply to locations outside the United States. 
  
Sr. Generalist Engineer’s at BSG… 
  
  • You have a deep understanding of the Engineering pipeline, complemented by a refined skillset, honed through experience on numerous AAA titles. You're recognized as a dependable developer with the insight to know when to seek feedback. You welcome challenges, setting high standards for yourself and delivering high-quality work consistently. 
  
  • While your influence is vital to the department's success and you provide mentorship to junior developers, programming remains your core focus. You excel in independent work but also value collaboration through teamwork.  
  
  
Role and Responsibilities 
  • Create high-performance, robust, maintainable code in a cross-platform environment. 
  • Evaluate existing technology architectures. 
  • Extend existing systems to meet long-term needs of ongoing development. 
  • Integrate physics engines and simulate realistic behaviors for game objects. 
  • Implement animation blending, state machines, and IK systems for character animation. 
  • Apply linear algebra concepts for tasks such as collision detection, ray tracing, and matrix transformations. 
  • Utilize trigonometric functions for tasks like camera movement, projectile trajectories, and character movement. 
  • Design and implement efficient data structures for storing game objects, scenes, and AI behavior trees. 
  • Develop server-side systems for handling player interactions, game state synchronization, and anti-cheat measures. 
  • Implement client-server communication protocols and network prediction techniques. 
  • Develop strategies for compensating network latency in multiplayer games. 
  • Implement rendering pipelines, shaders, and post-processing effects using graphics APIs like DirectX, Vulkan, and OpenGL. 
  • Design and implement AI behavior trees, decision-making algorithms, and sensory systems for NPCs. 
  • Use debugging tools like PIX, RenderDoc, and Visual Studio to diagnose and fix issues in game code and assets. 
  • Analyze core dumps and crash reports to identify memory leaks, null pointer dereferences, and other runtime errors. 
  • Profile and optimize CPU, GPU, and memory usage to maintain target frame rates and minimize load times. 
  • Optimize rendering techniques and shaders for different hardware configurations and rendering APIs. 
  • Design and implement asset pipelines for importing, processing, and exporting game assets. 
  • Work with external development partners. 
  • Adhere to team coding standards and practices. 
  • Work independently and report to a manager. 
  • Other relevant duties and responsibilities as assigned to help complete company or department objectives.. 
  • Fluent in C/C++. 
  • Familiar with C#, HTML, Java, or HLSL/GLSL. 
  • Solid understanding of multi-threaded programming. 
  • Effective communicator in a team-oriented environment. 
  • Experience with the current PC development process. 
  • Familiar with contemporary engines and platforms. 
  • Knowledge of physics and simulation concepts. 
  • Experience with animation systems, including motion capture data integration and procedural animation techniques. 
  • Strong understanding of linear algebra and trigonometry for game development. 
  • Proficiency in designing and optimizing data structures and algorithms. 
  • Familiarity with server and multiplayer functionality concepts, including latency compensation strategies. 
  • Skilled in graphics programming and optimization techniques. 
  • Expertise in AI programming and debugging tools. 
  • Proficiency in analyzing core dumps and implementing crash reporting systems. 
  • Experience with performance optimization concepts and tools like NVIDIA Nsight and AMD GPU PerfStudio. 
  • Knowledge of pipeline development and automation using scripting languages like Python and PowerShell. 
  
  
Qualifications and Education Requirements 
  
  • Bachelor’s degree in Computer Science or a similar field or equivalent professional experience. 
  • 4+ years of industry  experience. 
  • Credited on at least two AAA titles as a programmer. 
  
  
  
Blind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Eligibility to participate in benefits and perks may vary depending on position term and location.       
  
Notice to Job Applicants that certain personal information is collected as a part of this application process and submission of your application is considered your acknowledgment that you have read and understand our policies applicable to such process and consent to the collection and processing of your personal information in accordance with our Privacy Policy. To review our policies, please visit our [website] and click [“Privacy”].  

Similar Jobs

Google - Software Engineer III, Infrastructure, Google Cloud Security and Privacy

Google

San Francisco, California, United States (On-Site)
3 Months ago
Microsoft - Silicon Engineering: Internship Opportunities

Microsoft

Penang, Malaysia (On-Site)
1 Month ago
Google - Senior Software Engineer, Ads

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
PwC - Senior Associate_Java Full Stack Developer_Data & Analytics_Advisory_Bangalore

PwC

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Keywords Studios (Player Support) - Lead Game Developer

Keywords Studios (Player Support)

Gurugram, Haryana, India (On-Site)
9 Months ago
Maverick Games - Principal Engine Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
1 Month ago
N-iX - Senior Unity Engineer (#2668)

N-iX

Ukraine (Hybrid)
2 Months ago
Tencent - Senior Engine Engineer

Tencent

(On-Site)
1 Month ago
Zen Technologies  - Junior Game Developer

Zen Technologies

Hyderabad, Telangana, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Pixar Animation Studios - Software Engineer, Tools Internals (Core)

Pixar Animation Studios

Emeryville, California, United States (Hybrid)
5 Days ago
Google - Software Engineer III, Google Cloud Platforms

Google

Kirkland, Washington, United States (On-Site)
3 Months ago
Netflix - Product Manager, Ads Platform (Identity Service & Onboarding)

Netflix

California, United States (On-Site)
3 Months ago
Every matrix - Senior Software Engineer (Node.js + Vue.js)

Every matrix

Zagreb, Croatia (Hybrid)
3 Weeks ago
seeking alpha - Senior Back-End Developer

seeking alpha

Poland (Remote)
3 Months ago
Google - Software Engineer III, Full Stack, Google Ads

Google

(On-Site)
3 Months ago
CloudHire - Software Engineer, Backend

CloudHire

India (Remote)
4 Months ago
Ubisoft - AI Programmer (W/M/NB) – Unannounced Project

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
Google - Senior Software Engineer, Full Stack, Google Cloud

Google

Bengaluru, Karnataka, India (On-Site)
1 Month ago
CloudHire - Sitecore Architect/Developer

CloudHire

India (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Austin, Texas, United States

Sphere Entertainment Co - Event Office Administrator

Sphere Entertainment Co

Las Vegas, Nevada, United States (On-Site)
1 Month ago
NVIDIA - NVIDIA 2025 Internships: MBA Product Management

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Saviynt - Sr. Solutions Engineer, New York

Saviynt

New York, New York, United States (Remote)
4 Months ago
Axinous - Senior Manager, Global Contracts

Axinous

United States (Remote)
1 Week ago
prizepicks - Front End Engineer III (React/Typescript)

prizepicks

Atlanta, Georgia, United States (Remote)
1 Month ago
Rockstar Games - Program Manager, Commercial and Platform Partnerships

Rockstar Games

New York, New York, United States (On-Site)
1 Month ago
PlayStation Global - Senior Gameplay Engineer

PlayStation Global

Los Angeles, California, United States (On-Site)
4 Days ago
Riot Games - VFX Artist II - Gameplay, Teamfight Tactics

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
The Walt Disney Company - Manager, Software Engineering

The Walt Disney Company

Washington, United States (On-Site)
1 Day ago
Extreme Network - Director, Data Governance, Enterprise Data and Analytics

Extreme Network

North Carolina, United States (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Maverick Games - Principal Gameplay Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
1 Month ago
Limit Break - Lead Engineer (Unity) (Japan)

Limit Break

Tokyo, Japan (On-Site)
7 Months ago
Old Skull Games - Senior Game Programmer Unreal Engine

Old Skull Games

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Spyke Games - Game Developer

Spyke Games

İstanbul, Türkiye (On-Site)
8 Months ago
AGS - American Gaming Systems - Software Engineer I - SDK

AGS - American Gaming Systems

Georgia (On-Site)
1 Month ago
Keywords Studios (Player Support) - Game Engine Programmer

Keywords Studios (Player Support)

Tokyo, Japan (Remote)
9 Months ago
Gamut HR Solutions - Unity Developer

Gamut HR Solutions

Hyderabad, Telangana, India (On-Site)
5 Months ago
Amanotes - Senior Unity Developer - New Games (Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
PTW - Engine Programmer

PTW

United States (Remote)
1 Month ago
Playrix - Lead Unity Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Blind Squirrel Games is an independent video game studio located in Orange Country, CA; Austin, TX; & Auckland, NZ.

We are a team of passionate and talented game developers dedicated to creating AAA gaming experiences across all platforms. Our high-quality HD remasters have reshaped and reimagined some of the most storied titles in the industry. We build original creations that will become memorable titles for the future.

California, United States (Hybrid)

Texas, United States (Hybrid)

Austin, Texas, United States (Hybrid)

Irvine, California, United States (On-Site)

California, United States (Hybrid)

Auckland, Auckland, New Zealand (On-Site)

Auckland, Auckland, New Zealand (On-Site)

Auckland, Auckland, New Zealand (On-Site)

Austin, Texas, United States (Hybrid)

Irvine, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Blind Squirrel Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug