Senior 3D Character Artist (sci-fi)

1 Month ago • 6-8 Years • 3D Art

Job Summary

Job Description

As a Senior 3D Character Artist specializing in sci-fi, you'll be instrumental in bringing high-quality characters to life for a AAA+ game. Responsibilities include developing high-poly sculpts and real-time game assets, collaborating with Lead Artists to meet deadlines, and providing regular updates on project milestones. You'll refine artistic skills, learn new software, and potentially mentor junior artists. Strong skills in modeling, sculpting, texturing using software like 3ds Max, Maya, ZBrush, Mudbox, Marvelous Designer, Photoshop, Quixel, or Substance Painter are essential, alongside a deep understanding of form, shape, and silhouette. Experience with Unreal Engine 5 is a must. The role involves working within polygon and texture budgets and effectively receiving and incorporating feedback.
Must have:
  • Proficient in 3D modeling software (Maya, 3ds Max, Zbrush)
  • Excellent texturing skills (Substance Painter, Quixel)
  • Unreal Engine 5 experience
  • Strong understanding of character anatomy and form
  • Ability to meet deadlines and work collaboratively
Perks:
  • Learning & Development opportunities
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks, fruits, tea, coffee
  • Friendly team environment
  • Care bonus (health, education, safety)
  • MyCafeteria benefits (Multisport)
  • Corporate parties and team buildings

Job Details

Description

As a Character Artist, you will be a key player in bringing high-quality sci-fi characters to life for an exciting AAA+ game project. We’re looking for a skilled artist with a strong artistic vision and expertise in creating hard-surface and futuristic designs. If you have a passion for crafting detailed humans, clothing, accessories at the highest standard, join us in shaping a visually stunning sci-fi universe.


Responsibilities:

  • Develop, maintain, and create both high polygonal sculpts and real-time game assets matching (or exceeding) project and studio standards 
  • Work with Lead Artists to ensure timely completion of game assets 
  • Communicate regularly with the Lead Artist regarding the status of current tasks 
  • Obtain Lead Artists guidance and approval as required to advance tasks 
  • Communicate regularly with the Project Manager and Art Director regarding status of current project milestones
  • Refine artistic abilities and learn new software packages and / or in-house tools
  • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as wells as sharing best project practices with them

Requirements

  • Experience in modeling, sculpting and texturing characters using 3ds Max, Maya, Zbrush or Mudbox, Marvelous and Photoshop (or equivalent packages), Quixel or Substance painter
  • Knowledge of Unreal Engine 5
  • Excellent understanding of form, shape, structure and silhouette in regard to modeling
  • Experience with managing polygon count and texture budgets
  • Ability to receive constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude


Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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