1.负责游戏内写实角色战斗动画设计和动作资产调优制作;
2.负责部分角色和道具的动画绑定;
3.负责跟进外部供应商进度以及制作反馈。
1.擅长制作战斗动画,对动作游戏打击感及 3C 有自身独到的见解;
2.熟练使用 Maya,3ds Max制作动画,(Maya 优先) ;
3.有虚幻引擎使用经验,对动画蓝图有一定了解,热衷学习虚幻引擎新特性;
4.善于制定流程文档并将流程推广到团队中,帮助团队提升工作效率。
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