Character Animator - Summer Internship

4 Weeks ago • Upto 1 Years • Animation

About the job

Job Description

Obsidian Entertainment seeks a Character Animation Intern for its Obsidian University Internship Program. The intern will assist the animation team in developing animations for their next role-playing game, focusing on player character combat animations, human ambient animation, and creature animations. Responsibilities include debugging in-engine animation issues and assisting in asset validation and optimization. The ideal candidate will have familiarity with AAA RPGs, proficiency in Maya or 3ds Max, and strong communication skills. The internship provides an opportunity to work alongside experienced developers and contribute to a major game title.
Must have:
  • Familiarity with RPGs (AAA titles)
  • Proficiency in Maya or 3ds Max
  • Strong communication skills
  • Create high-quality character animations
  • Debug in-engine animation issues
Good to have:
  • Unreal Engine understanding
  • Animation Principles knowledge
  • Motion/Facial Capture experience
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

We are looking for a Character Animation Intern to join us for our Obsidian University Internship Program. Come help us make our next world-class roleplaying game!

Work with our team to develop the animations for our next big game. Spend the summer assisting the animation team bringing life to both human and non-humanoid characters. Work side-by-side with our world-class developers, learn what it takes to create fantastic worlds, and contribute to the next great Obsidian Entertainment title.

Responsibilities

  • Assist in creating high-quality player character combat animations, human ambient animation, and creature animations

  • Debug in-engine animation issues

  • Assist in the validation and optimization of assets

Requirements

  • Familiarity with the role-playing games genre, especially recent AAA role-playing game products

  • Ability to iterate quickly and often to improve quality and hit technical or design goals

  • Proficient in Maya or 3ds Max

  • Strong communication skills

Pluses

  • Understanding of Unreal Engine

  • Understanding of Animation Principles

  • Experience working with motion capture, facial animation capture, and performance capture 

Portfolio Requirements

  • An online animation reel demonstrating quality in-game 3D animation, and examples of animated characters that appear to be alive

  • A shot breakdown document detailing your work contribution

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

The estimated base pay range for this role is:

  • $22.00 per hour

Applications will close on Friday, January 31st at 5:00 pm PST.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

California, United States (On-Site)

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Obsidian Entertainment

Similar Jobs

Hunarstreet Technologies   - 3D Designer & Visualizer-Events-Anu

Hunarstreet Technologies , India (On-Site)

Playdead - Experienced VFX Artist

Playdead, Denmark (On-Site)

ZeniMax Media - Associate Outsource Integration Artist

ZeniMax Media, United States (On-Site)

Gearbox Software - Technical Artist

Gearbox Software, United States (On-Site)

Lario Interiors - 3D Architect/Interior Designer

Lario Interiors, (On-Site)

SuperPlay - LEAD 3D ANIMATOR

SuperPlay, Israel (On-Site)

ICON Creative Studio - Matte Painter (On Site)

ICON Creative Studio, Canada (On-Site)

Cloud Imperium Games - Senior Gameplay Animator

Cloud Imperium Games, United Kingdom (On-Site)

Apixel Films - Visual Effects Artist

Apixel Films, India (Hybrid)

Playground Games - Senior Technical Animator

Playground Games, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Saber Interactive - Senior 3D Level Artist

Saber Interactive, Spain (Hybrid)

Ubisoft - Rigger [Rainbow Six]

Ubisoft, China (On_site)

SK Design Studio - 3D Designer

SK Design Studio, India (On-Site)

FromSoftware - Motion Designer

FromSoftware, Japan (On-Site)

HFG Entertainment   - 3D Artist

HFG Entertainment , India (On-Site)

Ubisoft - Senior Animator (Rainbow Six)

Ubisoft, China (On_site)

Gamut HR Solutions - 3D visualizers

Gamut HR Solutions, India (On-Site)

Scanline VFX - CG Supervisor

Scanline VFX, South Korea (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Irvine, California, United States

Sandbox VR - Shift Lead (Key Holder)

Sandbox VR, United States (On-Site)

Zoox - Firmware Engineer Internship/Co-op

Zoox, United States (On-Site)

Cadence - Lead Software Engineer, Synthesis

Cadence, United States (On-Site)

The Walt Disney Company - Principal Ride Control Hardware Engineer

The Walt Disney Company, United States (On-Site)

BigID - Sales Development Representative - West

BigID, United States (Remote)

PlayStation Global - Contract Applications Administrator-M365

PlayStation Global, United States (On-Site)

ION - Senior SDET Engineer, New York

ION, United States (Hybrid)

Blizzard Entertainment - Lead Software Engineer, Server Reliability - World of Warcraft

Blizzard Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Crytek - Senior Animation Programmer

Crytek, Germany (Remote)

DNEG - Animation TD (FEAT)

DNEG, India (On-Site)

Yggdrasil Gaming  - Animator (B2B agreement)

Yggdrasil Gaming , Poland (On-Site)

Blizzard Entertainment - 2025 US Summer Internship - Animation

Blizzard Entertainment, United States (On-Site)

Sony Pictures Animation - Modeling/Surfacing Artist

Sony Pictures Animation, United States (On-Site)

Track vfx - Vancouver | Matchmove | Lead

Track vfx, Canada (On-Site)

Jobot - Lead Gameplay Animator

Jobot, United States (Remote)

Mountaintop Studios - Lead Animator

Mountaintop Studios, United States (Remote)

Ubisoft - Senior Animator (Assassin's Creed)

Ubisoft, China (On-Site)

Get notifed when new similar jobs are uploaded