Senior Character Artist

2 Weeks ago • 5 Years + • Technical Art

Job Summary

Job Description

As a Senior Character Artist at Flying Wild Hog, you'll be crucial in producing high-quality character assets, optimizing pipelines, and collaborating with tech teams. Responsibilities include delivering exceptional character models (sculpting, modeling, UV, texturing), working closely with the Lead Artist, resolving technical and artistic challenges, enhancing tools and tech, staying current with industry trends, and collaborating with cross-functional teams. You will be instrumental in ensuring the game's visuals meet both aesthetic and performance standards while leveraging Unreal Engine 5.
Must have:
  • 5+ years experience in character art
  • AAA game development experience
  • Strong understanding of human anatomy
  • Proficiency in industry-standard tools
  • Excellent communication skills
Perks:
  • Remote/Hybrid work options
  • Private medical care
  • Fitness benefits
  • Hogs Academy development program
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE

 

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE ROLE

Join our game studio as a Senior Character Artist. Your role will be instrumental in delivering great art and helping us improve our pipelines, processes, and artistic workflows. 

Be the one setting the Gold standard and help teams to achieve such standards in collaboration with Tech teams. 

Create high-quality character assets, streamline our character development pipeline and keep abreast of the latest industry trends.

Senior knowledge of industry-standard tools and software is needed for this position.

RESPONSIBILITIES

  • Deliver High-Quality characters (Sculpt, model, UV and texture) that exceed the game's aesthetic and performance standards
  • Work closely with Lead Character Artist according to the art direction
  • Collaborate with Tech Teams in technical and artistic problem-solving discussions, aligning character art production with technical constraints
  • Work with Tech teams to balance visual quality with performance, devising efficient solutions for potential risks
  • Help Improve our Tools and Tech, enhancing our tool base for seamless solution integration. Request needed changes to Tech teams
  • Stay Updated with Industry Trends and advancements and help Tech teams implement relevant innovations to our projects
  • Conduct Visual Research and Development for Character Art development to create a believable and engaging visual experience
  • Collaboration with cross-functional teams to elevate gameplay mechanics and improve overall project quality
  • Communicate effectively with stakeholders to ensure alignment with overall project goals
  • Utilise Unreal Engine 5 tools to create compelling and technically efficient setups, integrating the latest industry trends in real-time character creation

SKILLS AND REQUIREMENTS

  • 5+ years of experience in developing character models and textures
  • Proven track record in AAA game development, having contributed significantly to at least one complete project cycle, with credited contributions.
  • Strong understanding of human form and anatomy
  • A keen eye for stylization
  • Excellent communication skills and ability to work efficiently within a team
  • Ability to easily communicate in English

IF YOU JOIN US

  • Decide how you work, from the office, hybrid or remote
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)
  • You can develop further by joining the Hogs Academy 
  • You can count on professional mental health support
  • You will benefit from language lessons (Polish and English)
  • Freely plan your working hours - core hours 11:00-16:00
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us
  • You can depend on team support and shared knowledge
  • You will join a strong, harmonious team and people with positive energy

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About The Company

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique.

We thrive when we are able to push our creative boundaries.

Our games: 

- Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)

- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)

- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)

- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)

- Hard Reset: Exile DLC (PC released in April 2012)

- Hard Reset (PC released in September 2011)

We are always looking for talented people!

                                                                          

jobs@flyingwildhog.com

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