Responsible for creating high-quality 3D art assets for characters, cosmetics, items, and weapons, including modeling, texturing, skinning, rigging, and animation. This role involves implementing 3D assets within the game in collaboration with development teams and adhering to specifications. You will also co-manage the outsourcing of 3D asset creation with vendors, ensuring quality standards, consistency with existing content, and adherence to predefined standards. This position requires managing technical and production constraints, identifying risks, and sharing best practices to optimize asset quality, performance, and pipelines. The role also involves actively participating in fixing bugs and optimizing systems to achieve the expected quality.
Good To Have:- Work specs & briefs for vendors.
- Review & feedback deliveries.
- Planning, scheduling, tracking for production.
- Share best practices.
- Optimize asset quality, footprint, performance, pipelines.
- Fix buggy features and optimize systems.
- Push for reworks when necessary.
Must Have:- Create 3D art assets for characters, cosmetics, items, weapons.
- Model, texture, skin, rig, and animate 3D assets.
- Implement 3D assets in the game.
- Collaborate with dev teams and follow specifications.
- Co-manage outsourcing of 3D assets.
- Ensure asset quality and consistency.
- Manage technical and production constraints.
- Identify and manage risks.