Responsible for creating high-quality 3D art assets for characters, cosmetics, items, and weapons, including modeling, texturing, skinning, rigging, and animation. This role involves implementing 3D assets within the game in collaboration with development teams and adhering to specifications. You will also co-manage the outsourcing of 3D asset creation with vendors, ensuring quality standards, consistency with existing content, and adherence to predefined standards. This position requires managing technical and production constraints, identifying risks, and sharing best practices to optimize asset quality, performance, and pipelines. The role also involves actively participating in fixing bugs and optimizing systems to achieve the expected quality.