Senior Character Artist [Avatar: Frontiers of Pandora]

4 Months ago • 2-8 Years • Concept Art

Job Summary

Job Description

As a Senior Character Artist at Massive Entertainment, you will be responsible for developing characters for Avatar: Frontiers of Pandora, from concept to final 3D models. This involves collaborating with the concept team, shader tech team, and animation tech team to create realistic and visually appealing characters that align with the game's narrative. You will utilize industry-standard software (Maya, 3Ds Max, ZBrush, Substance, etc.) and work within the Snowdrop engine to optimize models for performance. Responsibilities include conceptualization, modeling, texturing, and collaboration to meet quality standards and deadlines within a fast-paced environment.
Must have:
  • High-quality character creation
  • Proficiency in industry-standard tools
  • Collaboration with various teams
  • Game development workflow experience
  • Strong portfolio

Job Details

Company Description

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players. 

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform. 

Job Description

Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience. 

As a Senior Character Artist at Massive, your mission will be to develop characters from concept right through to fully realized 3D models. You'll help to tell our story through realistic-looking characters of Pandora, from the Na'vi's and human colonies to the wide range of creatures inhabiting the living world. As part of the Avatar Project, you’ll play an instrumental role in bringing to life the beautiful and dangerous world of Pandora.    

We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. 

What you'll do 

  • Working closely with the character lead and concept team to conceptualize and create high-quality characters and accessories based on original art and/or photographic reference  
  • Collaborating with our shader tech team to create and apply textures and materials with aesthetic appreciation on real world references and in-game lighting while staying true to the game's narrative  
  • Participating in the set up and maintenance of character production pipelines  
  • Working within the engine to preview, iterate, optimize and polish models to a quality bar and visual direction as set by the Art Director  
  • Collaborating with the animation tech team to help define modeling standards for rigging, deformation, and simulation within performance budgets, and other run-time requirements 

Qualifications

What you'll bring 

You are excited about games and characters. You have a good sense of time management which enables you to create quality content on schedule, in a fast-paced environment. You are curious and open to new ideas while actively looking for the best solution to the task at hand. You are comfortable working autonomously and can present your ideas in a clear way. You enjoy collaborating with peers and are a good communicator to express your ideas and suggestions. You are open to feedback and thrive in a creative and innovative environment. 

Besides the above we’re looking for someone aligned with our core values and the following skills and experience: 

  • A relevant portfolio of your artwork (Characters)
  • A couple of years of professional experience working with Character Art 
  • Proficient with industry-standard tools (e.g. Maya, 3Ds MAX, ZBrush, Blender, Substance) 
  • Ability to realize characters from concepts and Art Director briefs  
  • Experience in game development workflow is preferred 

Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

You can also find a summary of the Massive Job Perks here. 

Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita

All your application information will be kept confidential according to EEO & GDPR guidelines. 

Similar Jobs

Knack Studios - 3D Artist

Knack Studios

Chennai, Tamil Nadu, India (On-Site)
10 Months ago
Kojima Productions - Environment Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Trek - Retail Store Designer

Trek

Haryana, India (On-Site)
2 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Tokyo, Japan (On-Site)
1 Month ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Months ago
Epic Games - Art Director

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Ubisoft - Senior Concept Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
SmileGate - CROSSFIRE Illustrator and Promotion Image Creator

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Epic Games - Principal Concept Artist

Epic Games

(On-Site)
3 Months ago
Motive Studio - Senior Concept Artist - Battlefield

Motive Studio

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

SmileGate - Character Modeling for Crossfire2

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Week ago
Turbulent - Responsable Artiste Véhicule / Lead Vehicle Artist - Star Citizen

Turbulent

Montreal, Quebec, Canada (On-Site)
6 Months ago
Magnopus - Art Director - Multiple Levels

Magnopus

Los Angeles, California, United States (On-Site)
9 Months ago
FromSoftware - Character Modeler

FromSoftware

Japan (On-Site)
4 Months ago
Funcom - VFX Artist - Internship

Funcom

Bucharest, Bucharest, Romania (On-Site)
4 Weeks ago
Haptic - Senior Unity Graphics Developer

Haptic

Paris, Île-de-France, France (Remote)
3 Months ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
4 Months ago
Ubisoft - Assistant Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Week ago
Aristocrat Gaming - Sr. Artist II - Animator

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
1 Month ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

São Paulo, State Of São Paulo, Brazil (Remote)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

Activision - Senior Technical Designer

Activision

Malmö, Skåne County, Sweden (On-Site)
1 Month ago
Avalanche Studios Group - UX Designer

Avalanche Studios Group

Malmö, Skåne County, Sweden (Hybrid)
2 Weeks ago
Ubisoft - Associate Game Director

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Embark Studios - Producer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
Remedy Entertainment Plc - Technical Environment Artist

Remedy Entertainment Plc

Stockholm, Stockholm County, Sweden (Hybrid)
1 Week ago
Paradox Interactive - Experience Gameplay Programmer for Victoria 3

Paradox Interactive

Stockholm, Stockholm County, Sweden (On-Site)
7 Months ago
Tarsier Studios - Internship 2025

Tarsier Studios

Malmö, Skåne County, Sweden (On-Site)
1 Week ago
Ubisoft - Intermediate/Senior Tools Programmer

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Ubisoft - Regional Project Intelligence Director (Nordics & Romania)

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Haptic - Game Designer

Haptic

Sweden (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Tamatem Games - Game Artist Intern

Tamatem Games

Amman Governorate, Jordan (On-Site)
1 Month ago
Kabam - Senior 2D Character Artist

Kabam

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Kepler Interactive - Lead 3D Character Artist

Kepler Interactive

Paris, Île-de-France, France (On-Site)
10 Months ago
Bohemia Interactive - Lead Character Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
2 Months ago
Room 8 Studio - Project Art Director

Room 8 Studio

Bulgaria (On-Site)
1 Week ago
Epic Games - Senior Character Concept Artist (IP)

Epic Games

(On-Site)
1 Week ago
SmileGate - Character Concept (Illustrator) for LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Weeks ago
Ubisoft - Associate Art Director

Ubisoft

Shanghai, Shanghai, China (On-Site)
1 Month ago
Streamline Media Group  Inc  - Concept Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
2 Months ago
Virtuos - Lead Artist

Virtuos

South Korea (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Pune, Maharashtra, India (On-Site)

Paris, Île-de-France, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug