Senior Unity Game Engineer with 5+ years experience, strong C# proficiency and experience in console/liveops games. Remote opportunity with WFH allowance.
Must have:
Unity Game Engine
C# Programming
Console/Liveops Games
Game Design Principles
Good to have:
Version Control
Continuous Integration
3D Space
Game Programming Patterns
Perks:
WFH Allowance
Company Computer
About the job
This job is sourced from a job board.
Job Description We are seeking a talented and experienced Senior Level Game Software Engineer that has prior experience with the Unity game engine. As a Game Software Engineer, you will be responsible for driving and leading the development of high-quality games and help advance technology within the studio. You will collaborate closely with our production and design teams to bring exciting gameplay features to life! You will not be limited to coding, but deeply involved in the design and the direction of our games together with designers, artists, and fellow engineers. Everyone of our team members loves playing and creating games! The right candidate… Loves games and dedicates themselves to creating fun and magical experiences. Communicates well, has a positive attitude, manages uncertainties, and can adjust to tackle challenges as they arise. Has Experience Working With Console/PC games and experiences OR Live Ops games (regardless of platform) with hundreds of thousands of players. Taking a game from concept, to development, and finally to release and any subsequent updates. Responsibilities Design, program, and implement robust, scalable, and high-quality game and application systems in Unity for different platforms (mobile, console, desktop, etc.) Break down large, complex gameplay features into smaller components and communicate clearly the level of effort required for each component. Collaborate closely with design, art, and engineering to deliver polished, visually impressive, and optimized games. Collaborate with the production team to pinpoint technical risks, deconstruct gameplay features into user stories, and assess the project’s scope. Give estimates on the level of effort needed for tasks and prioritize them to ensure the game’s release aligns with our quality standards. Conduct code reviews, provide constructive feedback, and encourage fellow engineers to maintain a high standard of code quality. Provide mentorship and knowledge to less experienced engineers. Requirements Available to work remotely in a full-time capacity. Bachelor’s degree in Computer Science or other similar fields. Minimum 5+ years of professional experience in game development using Unity. Has reliable access to a stable internet connection and is comfortable with speaking in an online environment with their camera enabled. Qualifications Strong proficiency in the C# programming language and Unity’s API. Solid understanding of game design principles and methodologies as well as different game programming patterns. Experience in working with a console experience or any liveops release. Ability to work with large existing codebase and learn new systems or concepts and implement them quickly and efficiently. Great understanding of debugging and finding solutions to complex problems. Comfortable working with objects in 3D space and solid understanding of individual game systems such as physics, particle effects, user interfaces, etc. Knows foundational knowledge of version control systems (such as git and SVN) as well as continuous integration systems (such as Jenkins and Unity Cloud). Benefits You get to work from home* Receive WFH Allowance Company-provided computer Get Paid leaves from Day 1! 24 Leave Credits Birthday Leave Bereavement Leave HMO Coverage Work from Home
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