Senior C++/Python Software Engineer (Engine)

6 Months ago • 4 Years + • Game Engine

Job Summary

Job Description

Playrix seeks a skilled Senior C++/Python Software Engineer to develop and enhance a world-class game engine. Must have 4+ years of commercial C++ and/or Python experience, architecture design expertise, and cross-platform development skills.
Must have:
  • C++ and Python
  • Architecture Design
  • Cross-platform Dev
  • Commercial Projects
Good to have:
  • iOS or Android
  • OpenGL/OpenGL ES
  • Game Engines
  • Unity/Unreal/Godot
Perks:
  • Flexible Schedule
  • Remote Work

Job Details

Senior C++/Python Software Engineer (Engine)

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

The Technology Department is developing a world-class game engine that is complex, can multitask, and is comparable in scale to Unity. The engine covers all low-level areas (Render, working with SDK, network and resources) and complex editors. Our goal is to create the best games in the industry, so we are looking for the strongest experts to join our team. There will be challenges along the way, but we can promise they'll be interesting. If this sounds up your alley, we look forward to hearing from you.

Experience in game development is not necessary: ​​we have developed an adaptation system to ensure a comfortable transition for specialists coming from other industries.

Tasks

  • development and improvement of editors, utilities for game development 

  • creation of tools (CLI - python, GUI editor - C++ and their interaction) for working with resources

  • development of a pipeline for converting resources from a "raw" form (png/.fla/.fbx, ...) into an optimal form for the internal engine 

  • development and improvement of technical subsystems of the game engine, profiling and optimization

  • reorganization of the asset system to support multi-threaded loading

  • development of the low-level part of Render

  • development of a system for working with graphic resources (atlases, shaders, materials)

Our stack

  • C++ and Python

  • OpenGL ES and Metal

  • our own engine, similar to Unity or Unreal, which we are constantly developing () 

  • advanced CI/CD, automated testing, code review processes, and much more

Requirements

  • 4+ years of experience in developing commercial projects in C++and/or Python (experience in gamedev is a plus)

  • architecture design experience

  • cross-platform development experience

Preferred

  • experience developing for iOS or Android

  • knowledge of OpenGL/OpenGL ES

  • experience working with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.) 

We offer

  • Our team consists only of strong expert programmers, so there is always someone to learn from. All current managers are current or former engineers. 

  • The option to move between areas, not only within development (Project Management, Marketing, etc.).

  • Tasks that require the ability to make safe and effective architectural decisions, as well as apply interesting programming approaches in practice.

  • The freedom to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy. 

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

Work Format

Remote or from one of the company’s offices.

Similar Jobs

Google - Near Eye Display Metrology Engineer

Google

Mountain View, California, United States (On-Site)
2 Weeks ago
Skytex Unmanned Aerial Solutions - Unity (C#) Developer

Skytex Unmanned Aerial Solutions

Bengaluru, Karnataka, India (On-Site)
10 Months ago
Magic Media - Mid/Senior UI/UX Designer

Magic Media

Vojvodina, Serbia (Remote)
3 Weeks ago
Image Engine - Software Engineer - Rendering - Junior

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Riot Games - Principal Software Engineer (Gameplay) - Teamfight Tactics, Major Projects

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Wildlife Studios - Staff Game Engineer

Wildlife Studios

São Paulo, State Of São Paulo, Brazil (On-Site)
1 Month ago
Epic Games - Senior Tools Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Blind Squirrel Games - Senior Generalist Engineer

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
3 Months ago
Playrix - Lead Unity Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
6 Months ago
Ubisoft - Senior Cinematics Designer

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Associate Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Second Dinner - Senior Platform Engineer I, Backend

Second Dinner

United States (Remote)
1 Month ago
Limit Break - Unity UI Engineer

Limit Break

(Remote)
3 Weeks ago
PlatinumGames - Animator

PlatinumGames

(On-Site)
3 Months ago
Old Skull Games - Lead Level Designer

Old Skull Games

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Amanotes - Unity Developer (Game Magic Tiles 3 - Hybrid Music Game)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Playrix - Senior VFX Artist

Playrix

Georgia (Remote)
6 Months ago
Ubisoft - Lead Development Tester

Ubisoft

Berlin, Berlin, Germany (Hybrid)
2 Weeks ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle/Senior

Room 8 Studio

Croatia (On-Site)
2 Weeks ago
Room 8 Studio - 3D Weapons Artist, Middle

Room 8 Studio

Czechia (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Georgia

Playrix - Lead SDET

Playrix

Georgia (Remote)
6 Months ago
Playrix - Senior Recruiter

Playrix

Georgia (Remote)
6 Months ago
Playrix - Senior C++ Software Engineer (Gameplay)

Playrix

Georgia (Remote)
6 Months ago
Playrix - Data QA Engineer

Playrix

Georgia (Remote)
6 Months ago
Playrix - Lead User Acquisition Manager

Playrix

Georgia (Remote)
6 Months ago
Playrix - Technical Director (Game Project)

Playrix

Georgia (Remote)
6 Months ago
Every matrix - Director of Photography (Fixed-term contract, 3 months)

Every matrix

Batumi, Adjara, Georgia (On-Site)
4 Months ago
Evolution - Turkish Speaking Game Presenter

Evolution

Tbilisi, Tbilisi, Georgia (On-Site)
7 Months ago
Playrix - Senior/Lead 2D Artist (Generalist)

Playrix

Georgia (Remote)
6 Months ago
Playrix - Senior Researcher

Playrix

Georgia (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
6 Months ago
Obsidian Entertainment - Engine Programmer (Staff/Senior)

Obsidian Entertainment

Canada (On-Site)
8 Months ago
Larian Studios - QA Engineer (Game Engine)

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Light Speed Studios - Senior Gameplay Engineer

Light Speed Studios

California, United States (On-Site)
2 Months ago
Werplay - Senior Unity Developer

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
4 Months ago
Virtuos - Senior Technical Director

Virtuos

France (Hybrid)
1 Month ago
House of How - Senior Unity Engineer

House of How

United States (Remote)
5 Months ago
Sovrun - Game Engine Programmer

Sovrun

Makati, Metro Manila, Philippines (Hybrid)
1 Month ago
Illuvium - Senior Gameplay Engineer (C++ / Unreal Engine)

Illuvium

Copenhagen, Denmark (Remote)
5 Months ago
IO Interactive - Senior Core Programmer

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded