Senior Manager, Lead Character Artist

1 Month ago • 8 Years + • Concept Art

About the job

Job Description

Lead and manage a team of character artists, collaborating with other disciplines to create 3D characters, costumes, and props for Disney, Pixar, Marvel, and Star Wars properties. Utilize Maya, ZBrush, Substance, Marvelous Designer, and Unreal Engine 5 to build high-quality assets. Iterate on designs through critiques and improve visuals and gameplay. Coordinate team schedules and champion character performance standards. Ensure a genuine Disney experience in the game.
Must have:
  • Lead and manage teams
  • Excellent artistic quality & game dev knowledge
  • Provide visual feedback to artists
  • Character anatomy & design principles understanding
  • Unreal Engine experience
  • Problem-solving & innovation
  • Strong portfolio
Perks:
  • Health and savings benefits
  • Educational opportunities
  • Special Disney extras

Job Summary:

About the Role & Team

Disney Digital Entertainment, a division of Disney Experiences, is embarking on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe!

We are building an expert development team that will be building a groundbreaking game experience that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the accomplished character artist and leader looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.

We are looking for a uniquely talented Sr. Manager, Lead Character Artist to join us on a daring and exciting new project. Are you an imaginative creative leader with superb art skills, and have a love of Disney/Pixar, Star Wars and Marvel properties? If so, you’ll want to check out this opportunity!

The Sr. Manager, Lead Character Artist will report to the Director, Art

What You Will Do

  • Lead, manage and grow an internal team of highly talented character artists
  • Collaborate with artists, designers, and other disciplines to create engaging, inspiring and compelling 3D characters, costumes, fashion, props and items based on Disney’s robust portfolio of worlds and characters including Disney/Pixar, Marvel and Star Wars.
  • Use Maya, ZBrush, Substance, Marvelous Designer and Unreal Engine 5 to build high quality assets, sculpts and materials.
  • Iterate on game assets, characters and costume designs with fellow artists via paint overs, studies, and group critiques to improve visuals and gameplay.
  • Work closely with production and other discipline leads to coordinate and maintain team and project schedules.
  • Champion, document and implement in-game character performance standards and evangelize best practices for asset creation, materials, lighting, etc.
  • Serve as a key member of a growing game development team, helping to create and ensure a genuine Disney experience.

Required Qualifications & Skills

  • Validated ability to build and manage teams, assess performance, provide leadership and creatively solve problems.
  • Excellent focus on artistic quality and solid knowledge of current game development techniques used to achieve specific visual targets.
  • Ability to successfully articulate and provide timely, actionable visual feedback to a diverse team of artists.
  • Solid understanding of character and creature anatomy as well as fundamental visual design principles including color, composition, form, shape, structure, silhouette, scale, surface properties and lighting
  • Experience developing character related content using Unreal Engine and/or UEFN as well as UE-specific character implementation and optimization techniques.
  • Demonstrated problem-solving ability and passion to build something new and innovative.
  • A portfolio of work that accurately represents your personal and team-based artistic achievements.

Education

  • Bachelor’s degree or equivalent combination of education and experience in Art and/or Design
  • 8 years of PC and console game development experience, including holding a position of Character Artist and/or Lead for at least 3 years.

Additional Information

  • Application must include a portfolio showcasing designs of retail environments. Please share or disable any passwords for efficient review of portfolios.

Our Benefits: Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities and special extras that only Disney can provide. Learn more about our benefits and perks at

#LI-REQ

#DXMedia

#CPGPJOBS

#LI-Remote


The hiring range for this remote position is $143,800 to $221,700 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
View Full Job Description
$143.8K - $221.7K/yr (Outscal est.)
$182.8K/yr avg.
Glendale, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

Seattle, Washington, United States (On-Site)

Burbank, California, United States (On-Site)

Buenos Aires, Buenos Aires, Argentina (On-Site)

Burbank, California, United States (On-Site)

Glendale, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Vero Beach, Florida, United States (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Similar Jobs

The Walt Disney Company - Lead Lighting Technical Director

The Walt Disney Company, Australia (On-Site)

The Walt Disney Company - Sr Pipeline Technical Director

The Walt Disney Company, India (On-Site)

Studio Wildcard - Senior VFX Artist - Remote or On Site

Studio Wildcard, United States (Hybrid)

Epic Games - Business Development Manager

Epic Games, United States (On-Site)

Saife Vetmed   - Concept Artist-Bachelor of Fine Arts

Saife Vetmed , India (On-Site)

Amazon Games - Art Director, Amazon Games

Amazon Games, Romania (Hybrid)

Epic Games - Audio Designer

Epic Games, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Amazon Games - Marketing Content Analyst, Amazon Games Marketing

Amazon Games, United States (On-Site)

2K - Technical Artist

2K, Canada (Hybrid)

Ember Lab - Senior Gameplay Animator

Ember Lab, United States (On-Site)

Duolingo - Senior Creative Technologist

Duolingo, United States (On-Site)

Ubisoft - 3D Art Intern

Ubisoft, United Arab Emirates (On-Site)

Next Level Games - Senior Level Designer

Next Level Games, Canada (On-Site)

Epoch Games - 3D Game Animator

Epoch Games, United States (Remote)

Amazon Games - Lead Artist, Amazon Games

Amazon Games, Romania (Hybrid)

LiquidX Studio - Animator/Rigger

LiquidX Studio, Malaysia (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Glendale, California, United States

eBay - Payments Partnerships Manager

eBay, United States (Hybrid)

Flow - Design Manager

Flow, United States (On-Site)

Fabric - Digital Verification Consultant

Fabric, United States (On-Site)

Barbaricum - Network Engineer

Barbaricum, United States (On-Site)

The Walt Disney Company - Lead Software Engineer, iOS

The Walt Disney Company, United States (On-Site)

The Walt Disney Company - Housekeeping Support - Part Time, $21.70/Hour

The Walt Disney Company, United States (On-Site)

Rackspace Technology - Senior Streaming Engineer (GCP)

Rackspace Technology, United States (Remote)

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Vertigo Games - Concept Artist

Vertigo Games, Netherlands (Hybrid)

Room 8 Studio - Project Art Director

Room 8 Studio, Portugal (On-Site)

Epic Games - Lead UX Designer

Epic Games, (On-Site)

Wargaming - Senior Environment Artist (Unannounced Project)

Wargaming, United Kingdom (On-Site)

Virtuos - Expert Artist

Virtuos, China (On-Site)

Treyarch - Senior Character Concept Artist

Treyarch, Canada (On-Site)

Valve corporation - 3D Character Artist

Valve corporation, United States (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, Brazil (On-Site)

Room 8 Studio - Realistic Environment Concept Artist Senior

Room 8 Studio, Estonia (On-Site)

Santa Monica Studio - Character Artist (Contract)

Santa Monica Studio, United States (On-Site)

Get notifed when new similar jobs are uploaded