● Develop pipeline and asset management tools to meet immediate, show-directed production demands, ensuring facility-wide consistency as directed by show and technical supervisors. Help maintain a wide array of existing workflows and scripts.
● Provide front-line production support across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving. Monitor email requests, package up problems and redirect to the appropriate engineering team.
● Test and validate tools and techniques in production. Work closely with engineering teams in testing and releasing new and modified software systems.
● Act as an on-call resource for show production staff.
● Work effectively with artists, production supervisors, and technical staff across ILM studios in San Francisco, Vancouver, Singapore, and London.
● When not crewed to shows, serve on software teams working on projects that improve the efficiency of asset setup, caching, and shot-data handoff between artists across the entire pipeline.
● Drive pipeline priorities in conjunction with show supervisors.
● Work on tools of greatest complexity and sophistication, requiring the broadest knowledge of the larger pipeline and facility needs.
● Assist other Pipeline TDs in providing front-line assistance for the most complex of end-user problems; guide engineering teams in debugging technical issues and eliminating root causes of problems.
● Develop comprehensive knowledge of software and systems; drive the development and evolution of standards and conventions used in production.
● Update documentation for the pipeline and tools to reflect any changes that are made.
● Demonstrated experience developing and maintaining tools for use in a computer graphics environment.
● At least 8 years production experience in visual effects for film, commercials or television.
● Required Skills/Competencies
● Proficiency in Linux
● Advanced Python scripting required
● Proficient in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar
● Ability to communicate cross-discipline and provide innovative solutions to pipeline issues
● Detail oriented and strong self-sufficient troubleshooter
● Comprehensive knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
● Bachelor’s degree or equivalent in Computer Science or a related technical field
● Experience with production database systems
● Experience with C, C++
● Experience with Windows development and applications such as 3ds max a plus.
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