From Cauldron Lake to the Oldest House; the lighting our artists skillfully craft plays a critical part in the gameplay, atmosphere, and setting of the story of our games. We are now looking for a Lighting Artist to join us in the quest to create high-atmospheres.
If you like the idea of joining a competent team of Lighting Artists, taking ownership of the quality of the final images for this project, and contributing to the overall game experience, then this job is for you!
As the Lighting Artist, you are a person who enjoys and contributes to our friendly and inclusive work environment. You are self-motivated and proactive with a dedication to improving your craft and supporting your team members' development.
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.
Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden.
Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.
Our mission is to create thrilling experiences you can’t find anywhere else. We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.
Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.
Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release, but you’ll have no doubt it’s Remedy.
Welcome to our world.