Software Development Engineer

56 Minutes ago • 3 Years + • Game Engine

Job Summary

Job Description

Amazon Games Bucharest seeks a Gameplay Engineer to contribute to the creation of immersive gaming experiences. Responsibilities include developing core gameplay mechanics, implementing AI behaviors, optimizing combat systems and player controls, integrating with backend services, and collaborating with multidisciplinary teams (artists, animators, UI). The role involves the full development lifecycle, from prototyping to optimization across platforms, ensuring smooth gameplay across various hardware configurations. The engineer will write performant code, debug issues, conduct code reviews, mentor junior developers, document code and features, and contribute to improving production processes.
Must have:
  • 3+ years software development experience
  • 2+ years system design/architecture experience
  • C++ and game engine experience (Unreal, Unity)
  • Gameplay mechanics development and implementation
  • AI behavior development and implementation
  • Combat system and player control optimization
Good to have:
  • Games industry experience (live ops)
  • Experience with full software development life cycle
  • Knowledge of software engineering best practices

Job Details

DESCRIPTION

Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we’re excited to expand Amazon Games’ commitment to creating and publishing incredible games, and we’re on the lookout for talented folks to join us as we grow.

As a Gameplay Engineer at Amazon Games, you will play a crucial role in crafting immersive and innovative gaming experiences. In this position, you'll leverage your extensive programming expertise and game development knowledge to bring creative concepts to life. You'll work at the intersection of technology and design, collaborating closely with multidisciplinary teams to create captivating gameplay mechanics and systems. Your responsibilities will span the entire development lifecycle, from prototyping new ideas to optimizing performance across various platforms. You'll be instrumental in developing core gameplay features, implementing sophisticated AI behaviors, and fine-tuning combat systems and player controls. Your work will directly impact the player experience, ensuring smooth and engaging gameplay across different hardware configurations.


Key job responsibilities
- Development and implementation of core gameplay mechanics and features in collaboration with designers
- Development and implementation of prototypes and AI behaviors
- Creation and optimization of combat systems, player controls, and game physics
- Integration of gameplay systems with backend services and game engines
- Collaboration with artists, animators and UI teams to implement visual effects, character animations and intuitive player interfaces
- Ensure smooth gameplay experiences on different hardware configurations
- Writing of performant code, debugging of complex gameplay issues and code reviews
- Mentoring junior developers and providing technical guidance
- Document code and features.
- Work with the team to improve production processes and enforce best practices.

About the team
At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.

BASIC QUALIFICATIONS

- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- Experience in C++ and with game engines (Unreal, Unity, or proprietary)

PREFERRED QUALIFICATIONS

- Experience in Games Industry (supporting title Development, Release, or Live Ops)
- Experience contributing to the architecture and design (architecture, design patterns, reliability and scaling) of new and current systems
- Knowledge of professional software engineering & best practices for full software development life cycle, including coding standards, software architectures, code reviews, source control management, continuous deployments, testing, and operational excellence
- Experience in full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations.

Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice () to know more about how we collect, use and transfer the personal data of our candidates.

Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.

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About The Company

Amazon Game Studios is the publishing studio of Amazon, with the MMO 'New World' being one of its major releases.

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