Software Engineer II, Pixel Graphics

2 Weeks ago • 1 Years + • Graphics Engineer • Research & Development

Job Summary

Job Description

The Software Engineer II, Pixel Graphics role at Google's Pixel team focuses on optimizing GPU performance for Pixel devices. Responsibilities include investigating and resolving graphics anomalies, enhancing testing tools, collaborating with cross-functional teams (Android, Google), and improving GPU utilization. This involves working with embedded operating systems, analyzing GPU-accelerated applications, and leveraging APIs like OpenGL ES, Vulkan, or OpenCL. The team supports GPU bring-up for new devices and works with partners to ensure optimal performance and innovative GPU usage within the device.
Must have:
  • Bachelor's degree or equivalent experience
  • 1+ years software development (Python, C, C++, Java, JavaScript)
  • 1+ years experience with data structures/algorithms
  • 1+ years embedded OS experience
  • Identify and resolve GPU bugs and performance issues
  • Develop and improve GPU testing tools
Good to have:
  • Master's/PhD in CS
  • Embedded Linux/low-level Android programming
  • Native Android debugging
  • Experience with OpenGL ES, Vulkan, or OpenCL
  • Analyzing GPU-accelerated applications

Job Details

Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).
  • 1 year of experience with data structures or algorithms.
  • 1 year of experience working with embedded operating systems.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or related technical field.
  • Experience with embedded Linux, or low-level Android programming.
  • Experience with native Android debugging.
  • Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

The team supports the GPU bring-up for new devices, works with partner and vendor teams to investigate graphics anomalies and slow performance, and comes up with new innovative ways to use the GPU as part of an integrated device package.

The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.

Responsibilities

  • Learn about the Pixel GPUs and their supporting software.
  • Work with senior engineers on the team to identify bugs and performance issues.
  • Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior.
  • Work with teams across Pixel, Android, and Google to ensure that their software takes advantage of the Pixel GPU's capabilities.
  • Collaborate with partners around improvements and new features.

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