Technical Accessibility Designer (Contract)

2 Weeks ago • All levels • Systems Design

Job Summary

Job Description

Santa Monica Studio, part of SIE, seeks a Technical Accessibility Designer (contract) for a new unannounced title. Responsibilities include acting as a key stakeholder in design discussions, advocating for diverse player experiences, and identifying potential accessibility issues. The role involves designing and implementing accessibility features, collaborating with engineering, art, and design teams, supporting the design of hardware-specific features (haptic feedback, adaptive controls), and analyzing game content for accessibility. Mentoring other designers and contributing to design discussions are also key aspects. Strong proficiency in scripting languages (Lua, ActionScript, C#, Python, React JS, etc.) and experience with visual scripting systems is required.
Must have:
  • Proficiency in scripting languages (Lua, C#, Python, etc.)
  • Experience implementing accessibility features in games
  • Knowledge of accessibility design patterns
  • Collaborative and inclusive attitude
  • Strong communication skills
Good to have:
  • AbleGamers accessibility certification
  • Familiarity with God of War (2018) and Ragnarök
  • Experience with action RPGs
  • Computer Science or Engineering background
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.


Join the award-winning team that created God of War

Santa Monica Studio is seeking a Technical Accessibility Designer for the development of a new unannounced title!

As a Technical Accessibility Designer, you will blend your passion for accessibility in games with your established technical experience to be the primary design owner collaborating with design, art, and engineering teams across the studio to implement and tune best-in-class accessibility features and systems.

Responsibilities

  • Act as the key stakeholder in design discussions, advocating for a diverse range of player experiences and provide a proactive voice by engaging with other departments throughout the process
  • Anticipate and identify potential issues by guiding departments to incorporate accessibility considerations
  • Design and implement accessibility features and work with engineering, art, and design, to scope and schedule work, and usher those designs through to completion
  • Be aware of and account for emerging challenges based on design changes or future testing data
  • Support the design of hardware-specific features such as haptic feedback, adaptive controls, etc
  • Consistently play through game content, analyzing, validating, and providing feedback on accessibility features - work with production and design leadership to translate feedback into scheduled, practical tasks
  • Contribute to design discussions and support collaboration, communication, and creativity across all teams and departments
  • Work closely with UI/UX Lead, directors, and other departments leads to determine design, technical, and data requirements for game features
  • Mentor other accessibility designers to improve their design, scripting, and implementation capability

Requirements

  • Strong proficiency with scripting languages (Lua, ActionScript, C#, Python, React JS, etc.) and experience with a visual scripting system (Blueprints, etc.)
  • Experience in specifying, advocating for, and implementing accessibility features in games
  • Skilled knowledge of design patterns for a wide range of accessibility needs
  • Familiarity with the barriers that people with disabilities face in gaming
  • Collaborative and inclusive attitude with the ability to listen, learn, and adapt to alternate views and approaches
  • Strong communication skills and ability to present work and respond quickly to feedback
  • Experience mentoring and training other designers
  • Self-motivated, collaborative, excellent interpersonal and communication skills

Preferred Experience

  • Being certified through the AbleGamers accessibility course.
  • Deep familiarity with God of War (2018) and God of War: Ragnarök
  • Experience working on action RPG’s
  • Computer Science or Engineering background

#LI-SMS
#LI-MC1

 

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below, this is an hourly rate.

$40.67 - $61.06 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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