Technical Narrative Designer

2 Hours ago • 2-4 Years • Game Story Writing/Narrative Design

About the job

Job Description

Cold Symmetry seeks a Junior to Mid-Level Technical Narrative Designer to implement narrative events in Unreal Engine using Blueprints. Responsibilities include collaborating with the Narrative Director, integrating narrative into gameplay, prototyping and troubleshooting events, debugging technical issues, and aligning narrative implementation with gameplay. The role requires proven Unreal Engine and Blueprint experience, familiarity with narrative design principles, and the ability to work independently in a remote setting. The ideal candidate will leverage cross-discipline systems (gameplay mechanics, cinematics, animations, SFX) for immersive narrative experiences.
Must have:
  • Unreal Engine & Blueprint expertise
  • Narrative event implementation experience
  • Narrative design principle understanding
  • Independent work & problem-solving skills
  • Collaboration & communication skills
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Cold Symmetry, creators of the acclaimed indie title Mortal Shell, is expanding.

As we grow and strive to produce even better games, we remain committed to a culture of autonomy, quality, creativity, and focus. We’re looking for like-minded individuals—ambitious, creative risk-takers who pour their heart and soul into crafting games they love and want to play.

As a fully remote studio, we welcome candidates from around the globe who are exceptional at what they do. Competence, resourcefulness, extreme ownership in your area of expertise, and a relentless drive to achieve are what we value.

Join us as we embark on an ambitious new project with a team of industry veterans aiming to create something incredible.

We're seeking a Junior to Mid-Level Narrative Designer to work closely with our Narrative Director, helping bring narrative events to life in Unreal Engine. This role requires someone with technical expertise in Unreal Blueprints and a passion for seamless narrative implementation. While this position focuses on the technical side of narrative design rather than story creation, you’ll play a critical role in ensuring that our narrative content is interactive, engaging, and highly polished.

You'll Own

  • Collaborate with the Narrative Director to implement narrative events in Unreal Engine.
  • Utilize Unreal Blueprint systems to integrate narrative into interactive gameplay experiences.
  • Prototype, troubleshoot, and refine narrative events to ensure smooth player experiences.
  • Debug technical issues related to the implementation of narrative systems and content.
  • Work in tandem with other team members to align narrative implementation with gameplay.
  • Give and solicit feedback throughout the process to ensure a high quality and player-centric design principles are upheld.
  • The ideal candidate will be expected to leverage cross-discipline systems and features, including, but not limited to adapting and creating gameplay mechanics, cinematics, animations, and SFX to support a fully immersive and interactive narrative experience.

Your Skills & XP

  • Proven experience with Unreal Engine and a strong understanding of Blueprint scripting.
  • Previous experience implementing narrative events in games or similar technical work.
  • Familiarity with narrative design principles and their application in games.
  • Self motivated and able work independently as part of a fully distributed and, at times, a-sync team to meet deadlines and milestone requirements
  • Mid-level expertise preferred—this role is not suited for interns or entry-level applicants.
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