As a Unity Asset Integrator at Limit Break, you'll be responsible for placing assets onto Unity scenes based on specifications. This involves working with prefabs, animations, VFX, and sound. You'll need strong problem-solving skills to handle implementation errors. The role requires a deep understanding of Unity and asset implementation. Limit Break is a fast-growing company using cutting edge technology and building a strong community. This is an on-site position in Tokyo, Japan. You will be collaborating with a team to create engaging and innovative game experiences.
Must have:
Unity knowledge and implementation experience
Understanding of Unity assets (prefabs, animations, VFX, sound)
Ability to troubleshoot and solve implementation errors independently
Good to have:
Game development education
Experience with released Unity projects
Game planning experience
Asset creation experience
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.