UX Director - Dead by Daylight | Directeur·trice UX - Dead by Daylight

4 Months ago • 10 Years + • UI/UX Design

Job Summary

Job Description

The UX Director for Dead by Daylight will lead the UX design vision, ensuring the game's immersive world is engaging and intuitive. Responsibilities include overseeing prototyping, translating prototypes to final products, creating wireframes and flows, driving the evolution of design systems, and ensuring UI/UX consistency. The role requires expertise in UX leadership within video game production, proficiency in Unreal Engine, Adobe Creative Suite, Figma, and Sketch, and a strong understanding of user-centered design and player behavior. This is a leadership position requiring mentorship of the UX team and collaboration with other directors to set feature standards. The successful candidate will have 10+ years of UX leadership experience in video game production.
Must have:
  • 10+ years UX leadership in video games
  • Expertise in Unreal Engine, Adobe Suite, Figma, Sketch
  • User-centered design & player behavior knowledge
  • Strong communication & mentorship skills
  • Oversee prototyping and design system evolution

Job Details

Are you ready to leave your mark on one of the most iconic horror games of the last decade? Dead by Daylight is looking for an experienced UX Director to help us elevate its user experience.  As a UX Director, you’ll be a crucial part of our leadership team, ensuring that Dead by Daylight’s immersive world is as engaging and intuitive for players as it is terrifying.

This is a groundbreaking opportunity to shape and build a UX discipline vision within our Dead by Daylight production. As our first UX Director, you will be our UX leader throughout every stage of production. Additionally, your mock-ups & flows will inspire and challenge the team in the early stages of feature design.  While you will act as a discipline expert, you will also contribute to mentor talent within the UX family.

If you have a proven track record in UX leadership, love the challenge of creating unforgettable, intuitive player experiences, and are ready to make a significant impact in one of the most beloved multiplayer games in the world, then this is the role for you.

In this role you will:

    • Lead the UX design vision for Dead by Daylight ;
    • Work with the team on appropriate execution of UX to solve player needs;
    • Oversee prototyping efforts to ensure it fits within time constraints and meets requirements. Facilitate translation of prototype to final product;
    • Create complex wireframes, flows and interactive click-through prototypes.
    • Create the project architecture for others to work within;
    • Drive evolution of the design systems related to UX and UI throughout the productions;
    • Oversee and drive the visual strategy and execution across a variety of UX features and products;
    • Ensure the team's consistency of UX and UI across the product or system;
    • Review all UX and UI related to your product and provide feedback to the team;
    • Identify key research opportunities for the product. Coordinate with the data insights team for testing and iteration;
    • Evangelize and educates the team on the value of user research (why + when);
    • Provide UX an UI analysis of competitive products;
    • Oversee application of human factor principles and ensure they are effectively applied to designs. Identify and articulate player mental models to drive UX design;
    • Mentorship of UX specialists on the project;
    • Work with other Directors to set the feature standards, expectations and requirements for the project.

What we are looking for:

    • 10+ years in a UX leadership role in video game productions;
    • Excellent practical skills and strong leadership in user experience (UX);
    • Expertise with the Unreal Engine for consoles, Adobe Creative Suite, Figma and Sketch;
    • Understanding of current UX/UI technologies and game development tools;
    • Knowledge of usability principles and designing for accessibility;
    • In-depth knowledge and application of user-centered design and player behavior;
    • Ability to clearly communicate intentions to the UX team and other production disciplines. 
Êtes-vous prêt·e à laisser votre marque sur l'un des jeux d'horreur les plus emblématiques de la dernière décennie ? Dead by Daylight est à la recherche d'un directeur·trice UX expérimenté·e pour nous aider à élever son expérience utilisateur.  En tant que directeur·trice UX, vous ferez partie intégrante de notre équipe de direction et veillerez à ce que le monde immersif de Dead by Daylight soit aussi attrayant et intuitif pour les joueurs·euses qu'il est terrifiant.

Il s'agit d'une opportunité inédite de façonner et de construire une vision de la discipline UX au sein d’une production. En tant que premier directeur UX de Dead by Daylight, vous serez notre leader UX à chaque étape de la production. En outre, vos maquettes et vos flux inspireront et stimuleront l'équipe dans les premières étapes de la conception des fonctionnalités.  Vous agirez en tant qu'expert·e de la discipline, mais vous contribuerez également au mentorat des talents au sein de la famille UX.

Si vous avez fait vos preuves en matière de leadership UX, que vous aimez relever le défi de créer des expériences inoubliables et intuitives pour les joueurs·euses et que vous êtes prêt·es à avoir un impact significatif sur l'un des jeux multi-joueurs les plus appréciés au monde, alors ce rôle est fait pour vous. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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