Responsible for the visual design of the game's distribution channel materials. Based on existing character portraits and other assets, the job involves composition and synthesis to produce high-quality banner designs. This includes independently creating posters, banners, H5, and other promotional designs. The role also requires independent completion of composition, synthesis, and atmosphere processing, with the ability to handle post-processing effects on character portraits with some hand-drawing skills. Moreover, the candidate must have the ability to independently complete text layout and font design, and accurately grasp the art style that fits the project's characteristics to promote the project.