游戏引擎开发

6 Months ago • All levels • Physics Engine

About the job

Job Description

Develop high-performance game engines using Rust, Unity, and C++ for action and physics simulation. Strong mathematical and algorithmic skills are essential.
Must have:
  • Rust programming
  • Unity experience
  • Physics engines
  • Collision detection
Good to have:
  • C++ knowledge
  • Rendering engines
  • Team collaboration
  • Math/Physics background
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About the job

This job is sourced from a job board.
职位来源于实习僧。

工作内容: 1. 在资深工程师的指导下,使用Rust、Unity、C++等技术,参与世界领先的动作和物理引擎的设计和开发 2. 参与实现从端到云跨平台实时计算的高性能动作和物理引擎的各个模块,如碰撞检测算法、刚体物理模拟、渲染引擎集成、Demo等 3. 学习掌握业界前沿技术,与团队进行技术讨论和分享,推动团队的技术进步,共同解决开发过程中遇到的技术问题,实现工程落地 4. 使用引擎或提供定制化开发,参与支撑内部或外部项目,实现项目需求 我们希望你: 1. 具有很强的自驱力、责任感、学习能力和沟通能力,对前沿技术有热情 2. 了解客户端游戏引擎,了解物理引擎、动作引擎 3. 有一定的数学基础和算法能力 4. 有实际项目开发经验,善于团队协作者优先 5. 数学、物理、计算机等竞赛获奖者优先

职位薪资:

300-400/天
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About The Company

Software Development


China (On-Site)

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