2D Art Internship - 2nd Half 2025

2 Months ago • Upto 1 Years • 2D Art

Job Summary

Job Description

Triumph Studios is seeking a 2D Art intern for the second half of 2025. The internship will involve assisting with the creation of concept art, in-game illustrations, and iconography for their strategy games. Responsibilities include applying strong fundamental 2D art skills, including perspective, anatomy, color theory, and a good eye for graphic design. The ideal candidate will have a passion for strategy games and possess a strong portfolio showcasing their artistic abilities. Experience with game mods or hobby projects is a plus. The internship is a minimum of 5 months and includes an internship payment. On-site work in their Delft studio is required.
Must have:
  • Strong 2D art fundamentals
  • Extensive portfolio
  • Passion for strategy games
  • On-site availability in Delft
  • Enrolled in relevant Dutch/Belgian school
Good to have:
  • Game mod or hobby project experience
Perks:
  • Internship payment

Job Details

We're looking for a 2D art intern to assist with the creation of concept art, in-game illustrations and iconography. You have strong fundamental 2D art skills including perspective, anatomy, color theory and have a good eye for graphic design.

Requirements:

  • Provide an extensive portfolio, impress us with your work!
  • You love playing (strategy) games.
  • People who have worked on game mods or hobby projects have an advantage.
  • Internships have a minimum duration of 5 months (you will receive an internship payment).
  • Currently enrolled at a Dutch or Belgian school within a relevant field of study.
  • Able to work on-site in our studio in Delft.

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About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

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Delft, South Holland, Netherlands (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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