3D Animator

2 Months ago • 3 Years + • Animation

Job Summary

Job Description

Magic Media seeks a 3D Animator to contribute to their next project. Responsibilities include pre-visualization of combat and character navigation, implementing and iterating on animation assets, collaborating with designers and programmers for optimal gameplay integration, keyframing characters and props (including facial expressions and lip-sync), processing motion capture data, preparing move-lists for motion capture, improving character rigs and workflows, and proactively addressing animation-related needs. The ideal candidate has 3+ years of experience with proficiency in MotionBuilder, Maya, or similar software, game engines (Unreal, Unity), and animation pipelines. They should be adept at keyframing, motion capture manipulation, and collaborating effectively within a team.
Must have:
  • 3+ years experience
  • Proficient in Maya/MotionBuilder
  • Game engine knowledge (Unreal/Unity)
  • Rigging and pipeline understanding
  • Keyframing and motion capture skills
  • Collaboration and communication
Perks:
  • Permanently remote position
  • Skill improvement opportunities
  • International work environment
  • Career growth and development
  • Flexible working hours
  • Inclusive culture
  • Ongoing training

Job Details

Description

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

Magic Media is currently seeking a 3D Animator to help our team on their next adventure. The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. Your broader experience in game development and the animation pipeline will help you work collaboratively with designers, concept artists, technical artists, and 3D artists to create an immersive and epic experience. 

RESPONSIBILITIES:

  • Work closely with the Animation Director, Animation Leads and the Combat Design Team during the pre-visualization process to develop combat and character navigation 3D pre-vis.
  • Ideate, implement and iterate on animation assets, balancing the needs of style and function.
  • Focus on character development, choreography, and timing of each move with the Animation Director and Gameplay Animation Lead.
  • Collaborate with Combat Designers and Gameplay Programmers to achieve the perfect balance between animation fidelity and gameplay responsiveness, to integrate moves into the game engine, and to monitor and troubleshoot any technical issues that might arise.
  • Animate keyframed characters, creatures, and props by hand; this includes hand-keyed facial expressions and lip sync as necessary.
  • Assemble, edit, clean up, and enhance motion capture data shot on stage, including both body and face.
  • Assemble and prepare navigation, combat, and world interactive move-lists for shooting on the motion capture stage.
  • Work with the Character Tech Art team to improve character rigs, tools, and workflows.
  • Proactively facilitate requests or information needs regarding any aspect of the animation creation process.
  • Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods.

Requirements

  • 3+ years of industry or related experience.
  • Proficiency with MotionBuilder, Maya, or other 3D software packages.
  • Knowledge of game engines (Unreal, Unity) and production management tools.
  • An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools.
  • Proficient command of weight, timing, and posing through both keyframing and the manipulation of motion capture data.
  • High comfort level with learning and utilizing animation systems and game engine pipelines
  • Ability to rapidly prototype, iterate, and explore animation style and functionality.
  • Ability to succeed in a creative, team-oriented environment.
  • Ability to work across multiple disciplines to gather feedback and address cross-functional issues.
  • Strong production sensibilities, and the drive and talent needed to produce and implement the highest quality work.
  • Excellent organization, time management, and communication skills.
  • You have a great team spirit and are proactive.
  • Professional working English proficiency.

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

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