3D Environment Artist

7 Months ago • 3 Years +

Job Summary

Job Description

Experienced Environment 3D Artist needed to create high-quality 3D models for building game environments. Must have 3+ years of experience, strong texturing and painting skills, and proficiency in 3DsMax or Blender.
Must have:
  • 3D Modeling
  • Texturing Skills
  • 3DsMax or Blender
  • AAA Game Dev
Good to have:
  • Substance Designer
  • Animation Skills
  • Rigging Skills
  • Game Industry
Perks:
  • Private Medical
  • Relocation Support

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Please note that this position is conducted on-site from our studio in Wrocław or Warsaw. Full remote work is not possible.

Job Description

As an Environment 3D Artist, you will be a part of a team responsible for creating high-quality 3D models for building our environments. You will work closely with the Team Leader and Art Director. Your duties will consist of creating assets or complex sets of assets as well as contributing to building the environment by set dressing and level art support.

Your daily tasks:

  • Creating high-quality 3D Models & Textures.
  • Integrating 3D Assets into our game engine following the defined technical requirements and ensuring that both technical and artistic quality is met. 
  • Creating environments and set dressing based on concept art & references.
  • Working closely with the Art Lead and Senior members of the team to make sure the artistic vision is coming to life.
  • Collaborating with other departments to help create the best player experience possible.
  • Working with Production to ensure time estimates are accurate and achievable.
  • Supporting the Asset Outsourcing process by gathering references and creating prototype 3d models.

Qualifications

  • A minimum of 3+ years of experience in creating Environment / Prop Art in AAA game development with at least one AAA title connected to your name.
  • Great understanding of next-gen asset creation workflow.
  • Deep understanding of art fundamentals and design, a keen eye for composition, shape, colour and detail.
  • An exceptional understanding of form, structure and silhouette in regard to modelling.
  • Strong texturing and painting skills.
  • Great knowledge of 3D packages such as 3DsMax or Blender.
  • Proficient in  Zbrush, Photoshop, Substance 3D Painter.
  • Great communication skills & team-player attitude.
  • Fluent in English, both verbally and in writing.

Nice to have:

  • Great knowledge of the gaming industry.
  • Good knowledge Substance Designer.
  • Animation and/or rigging skills are a plus.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw/Wrocław office).

Similar Jobs

Blizzard Entertainment - Lead Environment Artist - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
6 Months ago
NetEase Games - Lead Environment Artist

NetEase Games

Montreal, Quebec, Canada (Hybrid)
6 Months ago
People Can Fly - Senior Environment Artist Mesher

People Can Fly

Poland (Remote)
6 Months ago
Metacore - 3D Environment Artist

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
6 Months ago
Ubisoft - Senior Environment Artist (Architecture) - Rainbow Six Siege

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Barnstorm VFX - Senior Environment Artist

Barnstorm VFX

Vancouver, British Columbia, Canada (Hybrid)
6 Months ago
Lighthouse Games - Environment Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
6 Months ago
CD PROJEKT RED - Senior Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
6 Months ago
G5 Games - 2D Principal Environment Artist

G5 Games

Limassol, Limassol, Cyprus (Remote)
6 Months ago
G5 Games - 2D Principal Environment Artist

G5 Games

Astana, Astana, Kazakhstan (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - TiMi Montreal- Lead/Principal Gameplay Animator

Tencent

Montreal, Quebec, Canada (On-Site)
6 Months ago
TiMi Studio Group - TiMi Montreal- Lead/Principal Gameplay Animator

TiMi Studio Group

Montreal, Quebec, Canada (On-Site)
6 Months ago
The Pokemon Company International - Business Operations Associate, Art Approval - Bilingual Japanese & English (12-month Fixed-Term)

The Pokemon Company International

London, England, United Kingdom (Hybrid)
6 Months ago
PlayerUnknown Productions - IT Manager (Part-Time)

PlayerUnknown Productions

Amsterdam, North Holland, Netherlands (Hybrid)
6 Months ago
ByteDance - Creator Management, Electronic (Philippines E-Commerce)

ByteDance

Taguig, Metro Manila, Philippines (On-Site)
6 Months ago
ByteDance - Architect - AML Engine

ByteDance

San Jose, California, United States (On-Site)
6 Months ago
ByteDance - Software Engineer Intern (Applied Machine Learning-Engine) - 2025 Summer/Fall (PhD)

ByteDance

San Jose, California, United States (On-Site)
6 Months ago
ByteDance - Software Engineer (Security Engineering) - 2025 Start

ByteDance

Singapore (On-Site)
6 Months ago
ByteDance - Product Manager, Payment Solutions - Global Payment

ByteDance

Singapore (On-Site)
6 Months ago
ByteDance - Cluster/Category Lead (Philippines, eCommerce)

ByteDance

Taguig, Metro Manila, Philippines (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

ElevenLabs - Compliance Engineer

ElevenLabs

Wrocław, Lower Silesian Voivodeship, Poland (Remote)
6 Months ago
ElevenLabs - Compliance Engineer

ElevenLabs

Warsaw, Masovian Voivodeship, Poland (Remote)
6 Months ago
ElevenLabs - IT Security Engineer

ElevenLabs

Warsaw, Masovian Voivodeship, Poland (Remote)
6 Months ago
Ubisoft - Office Administrator

Ubisoft

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Aristocrat Gaming - .NET Developer for MoP

Aristocrat Gaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Months ago
Moon Active - QA Team Lead

Moon Active

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Easy Brain - Recruiter

Easy Brain

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Months ago
Tripledot Studios - Senior Technical Artist - Zephyr

Tripledot Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Keywords Studios (Player Support) - Management Accountant

Keywords Studios (Player Support)

Katowice, Silesian Voivodeship, Poland (Hybrid)
6 Months ago
CD PROJEKT RED - Publishing Content QA Lead

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Virtuos - 3D Character Artist

Virtuos

China (On-Site)
6 Months ago
Blizzard Entertainment - Lead Environment Artist - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
6 Months ago
Activision - Senior Weapon Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
6 Months ago
Activision - Senior Character Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
6 Months ago
Activision - Principal Character Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
6 Months ago
Activision - Senior Weapon Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Activision - Senior Character Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Activision - Principal Character Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Tencent - 2Dアーティスト|Senior 2D Artist

Tencent

Osaka, Osaka, Japan (On-Site)
6 Months ago
NetEase Games - Lead Environment Artist

NetEase Games

Montreal, Quebec, Canada (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Ostrów Wielkopolski, Greater Poland Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Techland

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug