Expert Technical Animator

1 Hour ago • 8 Years + • Animation • Undisclosed

About the job

Job Description

CD PROJEKT RED seeks an Expert Technical Animator for Project Orion. Responsibilities include creating and optimizing animation systems for characters, weapons, and vehicles; collaborating with artists and engineers; solving complex technical challenges; defining and documenting animation processes and tools; maintaining the animation pipeline; preparing briefs for outsourcing; collaborating with other teams; and mentoring junior animators. The ideal candidate possesses at least 8 years of experience as a Technical Animator, expertise in Maya, MotionBuilder, and UE5/Blueprint, and a strong portfolio. They should be proficient in problem-solving, possess excellent communication skills, and be a passionate gamer.
Must have:
  • 8+ years experience as Technical Animator
  • Expert in Maya, MotionBuilder, UE5/Blueprint
  • Create & optimize animation systems
  • Collaborate with artists & engineers
  • Solve complex technical challenges
  • Maintain animation pipeline
Good to have:
  • Motion matching experience
  • Scripting (Python, LUA)
  • AAA First-person title experience
Perks:
  • Group health benefits + HSA
  • 20+ days paid vacation
  • Employee Group RRSP Matching
  • Gym Membership Reimbursement
  • Flexible working hours
  • Training & development opportunities
  • Company swag

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert Technical Animator to join our studio to work on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work with leads, directors, and animators and the engineering teams to drive our tools development and pipelines for animation across characters, vehicles, and weapons.

Daily Responsibilities

  • Experience in creating and driving animation systems for characters, weapons and vehicles.
  • Working closely with artists and engineers on creating highly optimized animation systems.
  • Ability to work independently on efforts to solve complex technical challenges.
  • Defining and documenting technical animation processes, tools and best practices. 
  • Maintaining the animation pipeline.
  • Write and prepare briefs for work with outsource vendors, review work as necessary.
  • Communicating and cooperating with other teams, while pursuing common goals.
  • Work with directors and Production to estimate and plan work.
  • Mentor other technical animators, animators and artists and help build an environment of creativity, trust and excellence.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • At least 8 years of experience as a Technical Animator.
  • Expert level experience with rigging in Maya and motion builder.
  • Expert level knowledge of UE5/Blueprint.
  • Solid portfolio demonstrating expertise.
  • Meticulous attention to detail, especially with character deformation and physics.
  • Excellent communication, presentation, and collaboration skills.
  • Positive attitude towards receiving feedback and exchanging knowledge.
  • Able to deliver and receive feedback in a productive and accountable manner.
  • Avid and passionate gamer.

Nice to have

  • Experience with Motion matching.
  • Scripting proficiency in languages such as Python, LUA, etc.
  • Prior experience with First person AAA titles.

Additional Information

Working model

  • Remote.

Health & Well-being

  • Group health benefits plus a Health Spending Account (HSA).
  • 20 days of paid vacation per year (26 days after 2 years of working at CD PROJEKT RED).
  • Employee Group RRSP Matching
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

If you've observed any irregularities in our recruitment process please click  to report them.

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About The Company

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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