FX TD

1 Month ago • All levels • Animation • Technical Art

About the job

Job Description

As an FX Technical Director at Framestore, you'll be tasked with creating CG renditions of naturalistic physical or magical phenomena. You'll bring to life the wonder of visual effects in high-end films. Your responsibilities will include creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations, applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director, using a variety of commercial and proprietary FX tools including Maya, Houdini, working in partnership with other departments to ensure that shots are delivered to the highest possible standard, working within the team to determine the various design solutions needed to create the effects, designing and creating images, elements, effects, pipelines, tools and techniques, helping to design solutions involving a more procedural approach in order to create the effects required, producing review-able composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too.
Must have:
  • Excellent knowledge of Maya and Houdini
  • Understanding of FX simulation and procedural animation
  • Experience with effects like smoke, fire, clouds, water
  • Good understanding of animation and eye for motion
  • Understanding of the entire visual effects process
  • Familiarity with pipeline issues
  • Working knowledge of a compositing application
  • Strong Python or Vex, Mel scripting skill
Good to have:
  • Knowledge of other simulation packages
  • Experience with Arnold or other render packages
  • Programming skills with C/C++
  • Knowledge of the Houdini HDK or Maya API
  • Unix shell scripting
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Job description

Please note: due to the nature of the contract lengths at this time we can only consider UK based candidates. Please no not apply if you're not based in the UK, thank you. 


A multi-Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.


Who We Are
Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out daily to reframe the possible.


The Role
As an FX Technical Director at Framestore you'll be tasked with creating CG renditions of naturalistic physical or magical phenomena. You'll bring to life the wonder of visual effects in high-end films.


Responsibilities:

  • Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
  • Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director
  • Using a variety of commercial and proprietary FX tools including Maya, Houdini
  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
  • Working within the team to determine the various design solutions needed to create the effects
  • Designing and creating images, elements, effects, pipelines, tools and techniques
  • Helping to design solutions involving a more procedural approach in order to create the effects required
  • Producing review-able composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too
 
 

Job requirements

Essential Skills:

  • An excellent knowledge of Maya and Houdini (or experience in other simulation software)
  • A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation
  • Previous experience producing effects such as smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair
  • A good understanding of animation and an eye for motion
  • A good understanding of the entire visual effects process
  • A familiarity with pipeline issues, especially working between multiple packages
  • A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process
  • Strong Python and/or Vex, Mel scripting skill
     
Desirable Skills:
  • Knowledge in other simulation packages such as Naiad, and realflow
  • Experience with Arnold or other render packages
  • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API
  • Unix shell scripting

Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: FX TD - London.



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About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

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Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

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