Junior Procurement Specialist

2 Months ago • 1-2 Years • Logistics

Job Summary

Job Description

IO Interactive seeks a Junior Procurement Specialist to support operational needs across studios and projects (including Project 007 and Project Fantasy). Responsibilities include executing IT procurement strategies, contract and license review/negotiation, supplier relationship management, performance evaluation, collaborating with departments to meet procurement needs, and identifying/mitigating procurement risks. The ideal candidate possesses a BA in Supply Chain Management or a related field, 1-2 years of experience in procurement, software/IT procurement experience, contract negotiation skills, strong organizational and communication skills, and a proactive, solution-oriented mindset.
Must have:
  • BA in Supply Chain Management or similar
  • 1-2 years procurement experience
  • Software/IT procurement experience
  • Contract negotiation skills
  • Strong communication & organization
Good to have:
  • Gaming or tech experience

Job Details

IO Interactive is looking for a Junior Procurement Specialist to join our team and support the operational needs of our studios and projects. This is an exciting opportunity to contribute to the development of our titles, including Project 007, a James Bond video game with an original story, and Project Fantasy, an innovative online fantasy RPG and our live service title Hitman.

As part of the Procurement & Outsourcing team, you will assist with procurement processes with an initial focus on IT procurement, supplier coordination, and contract management to support our development teams.

What you will do:

  • Execute procurement strategies with a focus on IT procurement under the guidance of senior team members.
  • Drive contract and license reviews and negotiations.
  • Maintain and update supplier relationships and evaluate both new and ongoing supplier performances.
  • Collaborate with various departments at IOI to understand and help fulfill their procurement needs.
  • Help identify potential procurement risks and suggest mitigation strategies.

Who you are:

  • BA in Supply Chain Management or similar. 
  • A motivated professional with 1–2 years of experience in procurement, supply chain or a related field (experience in gaming or tech is a bonus).
  • Experience in software and IT Procurement. 
  • Familiar with basic contract negotiation and procurement principles.
  • Detail-oriented with strong organizational and communication skills.
  • An independent, proactive team player with a solutions-oriented mindset.

Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people. 

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About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

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