Lead Game Developer

4 Months ago • 6 Years + • Backend Development • Game Engine

Job Summary

Job Description

Lead Game Developer at BIGPOINT will supervise and participate in all game development phases, from planning to optimization. Responsibilities include defining technical requirements, offering problem-solving skills, managing and mentoring the development team, ensuring high-quality code, and fostering a collaborative environment. The ideal candidate possesses a degree in Computer Science or equivalent, 6+ years of game programming experience (C#, Unity, PHP/Java backend), expertise in build pipelines and optimization, and proven success in shipping games as a Lead Developer. Strong leadership, communication, and problem-analysis skills are essential.
Must have:
  • 6+ years game programming experience
  • C# Unity & PHP/Java backend
  • Build pipelines & optimization expertise
  • Successful game shipping as Lead
  • Strong leadership & communication
Perks:
  • Fully remote work from Germany
  • Flexible working hours
  • 30 days vacation
  • Relocation support
  • Gym membership rates
  • Employee counseling
  • Team events & hackathons
  • Yearly education budget

Job Details

Your Job

With your passion for games, you will work in highly motivated, and interdisciplinary production teams. As an open-minded generalist, you enjoy both, ensuring the quality of our technical planning and code base as well as closely collaborating with the entire development team. With your expertise you create an awesome gaming experience for our players and act as a mentor for your team.

 

You are an expert at finding creative solutions to complex challenges while keeping a clear head & providing good oversight?

You are a go-getter with a solution-oriented mindset?
 You have a sweet spot making everything run smoothly?
 
 We have exactly what you are looking for!

Responsibilities
  • Supervise and participate in all aspects of game development from planning to creating and optimization game modules and documentation of the frontend and backend
  • Define technical requirements and restrictions for tasks and architectural choices by working closely with other game departments
  • Offer exceptional analysis and problem-solving skills for technical as well as organizational problems by prioritizing and eliminating obstacles to boost confidence in a deadline-oriented environment
  • Collect and incorporate stakeholder requirements in advance, for example related to technology, methodology and operation in close cooperation with the studio tech director
  • Manage and mentor the development team with expertise in system design, programming, and optimization to ensure production-ready, high-quality code that can be easily maintained and shared
  • Endorsing a knowledge sharing and collaboration mindset with frequent code reviews, pair-programming sessions and exchange meetings
Requirements
  • Degree in Computer Science, Computer Engineering, or an equivalent training as an IT specialist
  • 6+ years of experience in game programming
  • Extensive knowledge in C# Unity as well as backend programming with PHP or Java
  • Profound experience with build-pipelines, performance- and code-size optimization 
  • Successfully shipped multiple games or projects as their Lead Developer
  • Excellent leadership skills, able to motivate the team, encourage ownership, recognize talents and drive for excellence by using communication and conflict management skills
  • Good problem analysis skills with the ability to find simple, robust and efficient solutions for complex problems
  • Team player who enjoys working with other departments on shared goals with a passion for games
  • Fluent in written and spoken English

#LI-Remote 
Benefits

Why you will love working at BIGPOINT...

  • Entertain millions of players with high-quality games, disrupt the markets with new multiplayer ideas in multiple different genres and tech projects
  • Matrix structure that offers the possibility to work on multiple projects and lean hierarchy that offer fast decision-making
  • Work-Life Benefits work fully remote from around Germany, flexible working hours, 30 days of vacation
  • Relocation Support visa & relocation support
  • Wellbeing Benefits attractive rates for a gym membership in cooperation with QUALITRAIN
  • Mental Health Benefits anonymous employee counselling at Fürstenberg Institute
  • Activity Package regular team events, hackathons, and company events
  • Education Package. Yearly education budget for every employee
FAQ Info
Any questions? Feel free to take a look at our FAQ!
Contact
For direct application: please send only completed application (CV, Cover Letter, References) to career@bigpoint.net and refer to the job reference number.
About us
With over 410 million registered players and over 50 games, Bigpoint is one of the leading developers and publishers of free to play games in the world. Being part of the Yoozoo group, we believe that everybody should be able to play great games and, with an uncompromising focus on quality, strive to push the boundaries of gaming, exceeding our players expectations with fun, accessible and innovative content.

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About The Company

Bigpoint was founded in 2002 with the goal to provide great games that everybody can play. Over the following decade and beyond, we have continued to challenge what is possible in the online gaming sector – both from a technical and creative point of view. With releases such as Seafight, DarkOrbit Reloaded and Farmerama as well as the more recent launches of Drakensang, Hocus Puzzle and League of Angels II we have been consistently aiming to go beyond established benchmarks and introduce innovative gameplay to all categories of players. This has resulted in passionate communities who we see not only as consumers, but as invaluable and trusted partners who we involve in the shaping of the future of our titles as well as the company itself. All of our games are free-to play, everybody can access our titles without having to spend any money. Our game designers have the challenge of building monetization systems which are fair for all of our players. We strive for all of our players to have access to the majority of the content available in our games for free. 

Hamburg, Hamburg, Germany (Remote)

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