Lead Lighting Artist

4 Days ago • All levels
Sign up and Unlock PRO benefits for FREE!

About the job

SummaryBy Outscal

Lead the Lighting team, ensuring visual appeal, mood, and gameplay enhancement. Must have extensive AAA lighting experience, proficiency in PBR, strong leadership, and technical expertise in real-time lighting techniques. Proven experience with UE4/UE5, PBR workflows, and art pipelines is essential.

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Responsibilities

• Lead the Lighting team, which includes: maintaining consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them.

• Supervise implementation of lighting across various projects, environments, levels, and scenes to help enhance the visual appeal, atmosphere, mood, and gameplay.

• Work with on and off-site Level Designers, Environment Artists, Visual Effects Artists, and team leads to provide creative lighting solutions across various games

• Work closely with Creative and Art Directors to establish visual standards and lighting style guide

• Collaborate with global Engineering, Tech Art, and development teams to debug issues, solve and help guide future technology set standards and ensure lighting effects are visually appealing while maintaining acceptable frame rates and performance metrics

• Work with department leads to build asset viewer maps and establish standards for content creation that follow PBR standards

• Work closely with department manager to provide mentorship and coaching for Lighting team members including but not limited to: 1:1s, career development, performance evaluations, and goal-setting

Requirements

• In-depth knowledge of real-time “AAA” lighting experience

• A strong portfolio that demonstrates experience lighting environments and characters for AAA games

• Demonstrated proficiency with PBR is a must

• Strong leadership, mentoring, and teaching skills

• Proven technical background in dynamic runtime and pre-baked lighting techniques.

• Experience and understanding of current “industry standard” real-time PBR techniques.

• Must be comfortable taking on responsibility for the development of complex lighting solutions and guiding the team to consistently achieve the quality bar

• Demonstrated experience working with modern FPS engines (UE4, UE5, etc.) and modern art pipelines

• Experience working with a wide array of art styles

• Keen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritization

• Ability to maintain high-quality and consistent progress

• A passion for games and lighting impact in game environment

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

 

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

 

#LI-Onsite
#LI-Hybrid

#LI-KW1

 

About The Company

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.


Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.


At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Valencian Community, Spain (On-Site)

Valencian Community, Spain (On-Site)

California, United States (Hybrid)

California, United States (On-Site)

Québec, Canada (Hybrid)

Québec, Canada (Hybrid)

California, United States (Remote)

California, United States (On-Site)

California, United States (Hybrid)

Texas, United States (On-Site)

View All Jobs

Similar Jobs

Electronic Arts - Senior Lighting Artist

Texas, United States (On-Site)

Fool's Theory - Senior Lighting Artist

Poland (Remote)

31st Union - Lighting Artist

Valencian Community, Spain (On-Site)

Luma Pictures - Lighting Artist (Lead Level)

Victoria, Australia (Hybrid)

Playdead - Technical lighting artist

Copenhagen, Denmark (On-Site)

CD PROJEKT RED - Senior Lighting Artist

Massachusetts, United States (On-Site)

Skybox Labs - Senior Lighting Artist | Destiny 2

British Columbia, Canada (Hybrid)

Similar Skill Jobs

The Walt Disney Company - Senior Paint & Roto Artist

New South Wales, Australia (On-Site)

Hoyoverse - Community Intern

Singapore (On-Site)

Blind Squirrel Games - Senior Graphics Engineer

California, United States (Hybrid)

Evolution - Video Specialist

Bucharest, Romania (On-Site)

Electronic Arts - Senior Lighting Artist

Texas, United States (On-Site)

Electronic Arts - Senior Traversal Designer

Washington, United States (On-Site)

Luma Pictures - Asset Artists (Mid to Senior Level)

British Columbia, Canada (Remote)

Cloud Chamber - Modeler

Québec, Canada (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug