Level Designer

2 Months ago • 5 Years + • Level Design

Job Summary

Job Description

Level Designer responsible for creating fun and exciting FPS experiences using various game mechanics. This role involves owning and driving design initiatives, mentoring other designers, collaborating with artists and engineers, researching historical locations, and ensuring levels are both fun and performant. The ideal candidate has 5+ years of experience designing FPS titles, excellent spatial reasoning, proficiency in 3D level creation software, and experience with Radiant level editor. Responsibilities include detailed geometry polishing, working with C-style scripting, effective communication, and understanding game design processes (level flow, pacing, storytelling).
Must have:
  • 5+ years FPS design experience
  • Proficient in 3D level creation
  • Excellent spatial & layout skills
  • C-style scripting experience
  • Radiant level editor experience
  • AAA title shipped
Good to have:
  • Mod community experience
  • Computer Science/Architecture background

Job Details

Job Title:

Level Designer

Requisition ID:

R025221

Job Description:

Objectives & Responsibilities:

      Create fun and exciting experiences using an array of game mechanics.

      Own & drive major design initiatives from start to finish.

      Help mentor other designers on a regular basis.

      Work with design leadership, artists, and other level designers to deliver environments that embody the creative vision of the game.

      Research subject matter related to the history and look of locations portrayed in a level.

      Work alongside other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.

      Detail and polish geometry based on photo reference and concept art.

 

 Qualifications:

      Passion for First Person Shooters, Console or PC.

      Minimum five years of design experience, ideally on a FPS title.

      Good spatial and layout design skills.

      Work with a flexible C-style scripting language to realize your designs.

      Ability to communicate effectively with other designers, management and peers in other disciplines.

      Overall knowledge of game design processes including, but not limited to, level flow, engagement design, pacing, storytelling, etc.

      Be proactive in communicating progress and solving problems.

      Proficiency with one or more 3D level/world creation packages.

      Familiarity with recent shooters and the trends of the genre.

      Clear understanding and appreciation of schedules and milestones.

 

Requirements:

      Experience with the Radiant level editor.

      Activision Blizzard | Human Resource

      Mod community experience.

      Shipped a AAA title.

      Computer Science or Architecture background.

      Good English skill.

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Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

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